I am porting my GUI application. It is made totally with JUCE api. Unfortunately i didn't use introjucer for this due to existing cross-platform project structure.
I have succesfully launched the application in MacOS from the second attemt. At first i used c++ console app template to hold my UI. It did work but had troubles with cursor representation and tooltips. At second it was a Cocoa application and everything became perfect after the deletion of main() created by Xcode
Also i had a success in building it for IOS platform but when i try to launch it in simulator i see only the white screen. This time i used "Window based application" as a template.
I can't see any significant difference with JuceDemo in main component initialization.
Is there any trick? Should i use "view based" template or what?
Could you imagine sequential steps to build IOS application without introjucer?