Hey there,
i am new to juce and first want to say: wow, nice thingy, lots of useful stuff, well documented, consistent coding style and everything i looked into made sense!
But i've also got a annoying little problem i tried to takle all night long:
I have created an OpenGLComponent that is a child of a AudioProcessorEditor. In my dar-code i do nothing fancy, i just draw simple lines, horizontally and vertically. GL_LINE_SMOOTH is disabled and LineWidth is set to 1.0.
The Problem is, that the rendered image looks blurry, as if it where rendered to a texture and incorrectly mapped to the screen. the lines also flicker when i resize the Window.
i tried to call glViewPort in different locations of my code, but nothing changed. Then i googled and stubled across discussions about HiDPI and that the coordinates have to be transformed somehow. i tried that ( and learned to hate obj-c even more ) but the results suggested, that that the problem might be somewhere else.
maybe that is helpful:
http://developer.apple.com/library/mac/ ... erview.pdf
search for blurry and look at the imaging.
did anyone encounter similar problems or does anyone have an idea how to fix that?
best regards
