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Point <int> BitmapData::getSize () const
{
return Point <int> (width, height);
}
Point <int> BitmapData::getSize () const
{
return Point <int> (width, height);
}
jules wrote:I've got a bit of a psychological block about using a Point to hold a size.
Rectangle <int> BitmapData::getBounds () const
{
return Rectangle <int> (0, 0, width, height);
}
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