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SelectedItemSet< SelectableItemType > Class Template Reference

Manages a list of selectable items. More...

Inherits ChangeBroadcaster.

Public Types

typedef SelectableItemType ItemType
 

Public Member Functions

typedef PARAMETER_TYPE (SelectableItemType) ParameterType
 
 SelectedItemSet ()
 Creates an empty set.
 
 SelectedItemSet (const Array< SelectableItemType > &items)
 Creates a set based on an array of items.
 
 SelectedItemSet (const SelectedItemSet &other)
 Creates a copy of another set.
 
SelectedItemSetoperator= (const SelectedItemSet &other)
 Creates a copy of another set.
 
void selectOnly (ParameterType item)
 Clears any other currently selected items, and selects this item.
 
void addToSelection (ParameterType item)
 Selects an item.
 
void addToSelectionBasedOnModifiers (ParameterType item, const ModifierKeys &modifiers)
 Selects or deselects an item.
 
bool addToSelectionOnMouseDown (ParameterType item, const ModifierKeys &modifiers)
 Selects or deselects items that can also be dragged, based on a mouse-down event.
 
void addToSelectionOnMouseUp (ParameterType item, const ModifierKeys &modifiers, const bool wasItemDragged, const bool resultOfMouseDownSelectMethod)
 Selects or deselects items that can also be dragged, based on a mouse-up event.
 
void deselect (ParameterType item)
 Deselects an item.
 
void deselectAll ()
 Deselects all items.
 
int getNumSelected () const noexcept
 Returns the number of currently selected items.
 
SelectableItemType getSelectedItem (const int index) const noexcept
 Returns one of the currently selected items.
 
bool isSelected (ParameterType item) const noexcept
 True if this item is currently selected.
 
const Array< SelectableItemType > & getItemArray () const noexcept
 
SelectableItemType * begin () const noexcept
 
SelectableItemType * end () const noexcept
 
virtual void itemSelected (SelectableItemType item)
 Can be overridden to do special handling when an item is selected.
 
virtual void itemDeselected (SelectableItemType item)
 Can be overridden to do special handling when an item is deselected.
 
void changed (const bool synchronous=false)
 Used internally, but can be called to force a change message to be sent to the ChangeListeners.
 
- Public Member Functions inherited from ChangeBroadcaster
 ChangeBroadcaster () noexcept
 Creates an ChangeBroadcaster.
 
virtual ~ChangeBroadcaster ()
 Destructor.
 
void addChangeListener (ChangeListener *listener)
 Registers a listener to receive change callbacks from this broadcaster.
 
void removeChangeListener (ChangeListener *listener)
 Unregisters a listener from the list.
 
void removeAllChangeListeners ()
 Removes all listeners from the list.
 
void sendChangeMessage ()
 Causes an asynchronous change message to be sent to all the registered listeners.
 
void sendSynchronousChangeMessage ()
 Sends a synchronous change message to all the registered listeners.
 
void dispatchPendingMessages ()
 If a change message has been sent but not yet dispatched, this will call sendSynchronousChangeMessage() to make the callback immediately.
 

Detailed Description

template<class SelectableItemType>
class SelectedItemSet< SelectableItemType >

Manages a list of selectable items.

Use one of these to keep a track of things that the user has highlighted, like icons or things in a list.

The class is templated so that you can use it to hold either a set of pointers to objects, or a set of ID numbers or handles, for cases where each item may not always have a corresponding object.

To be informed when items are selected/deselected, register a ChangeListener with this object.

See Also
SelectableObject

Member Typedef Documentation

template<class SelectableItemType >
typedef SelectableItemType SelectedItemSet< SelectableItemType >::ItemType

Constructor & Destructor Documentation

template<class SelectableItemType >
SelectedItemSet< SelectableItemType >::SelectedItemSet ( )

Creates an empty set.

template<class SelectableItemType >
SelectedItemSet< SelectableItemType >::SelectedItemSet ( const Array< SelectableItemType > &  items)
explicit

Creates a set based on an array of items.

template<class SelectableItemType >
SelectedItemSet< SelectableItemType >::SelectedItemSet ( const SelectedItemSet< SelectableItemType > &  other)

Creates a copy of another set.

Member Function Documentation

template<class SelectableItemType >
typedef SelectedItemSet< SelectableItemType >::PARAMETER_TYPE ( SelectableItemType  )
template<class SelectableItemType >
SelectedItemSet& SelectedItemSet< SelectableItemType >::operator= ( const SelectedItemSet< SelectableItemType > &  other)

Creates a copy of another set.

References SelectedItemSet< SelectableItemType >::changed().

template<class SelectableItemType >
void SelectedItemSet< SelectableItemType >::selectOnly ( ParameterType  item)
template<class SelectableItemType >
void SelectedItemSet< SelectableItemType >::addToSelection ( ParameterType  item)
template<class SelectableItemType >
void SelectedItemSet< SelectableItemType >::addToSelectionBasedOnModifiers ( ParameterType  item,
const ModifierKeys modifiers 
)

Selects or deselects an item.

This will use the modifier keys to decide whether to deselect other items first.

So if the shift key is held down, the item will be added without deselecting anything (same as calling addToSelection() )

If no modifiers are down, the current selection will be cleared first (same as calling selectOnly() )

If the ctrl (or command on the Mac) key is held down, the item will be toggled - so it'll be added to the set unless it's already there, in which case it'll be deselected.

If the items that you're selecting can also be dragged, you may need to use the addToSelectionOnMouseDown() and addToSelectionOnMouseUp() calls to handle the subtleties of this kind of usage.

See Also
selectOnly, addToSelection, addToSelectionOnMouseDown, addToSelectionOnMouseUp

References SelectedItemSet< SelectableItemType >::addToSelection(), SelectedItemSet< SelectableItemType >::deselect(), ModifierKeys::isCommandDown(), SelectedItemSet< SelectableItemType >::isSelected(), ModifierKeys::isShiftDown(), and SelectedItemSet< SelectableItemType >::selectOnly().

Referenced by SelectedItemSet< SelectableItemType >::addToSelectionOnMouseDown(), and SelectedItemSet< SelectableItemType >::addToSelectionOnMouseUp().

template<class SelectableItemType >
bool SelectedItemSet< SelectableItemType >::addToSelectionOnMouseDown ( ParameterType  item,
const ModifierKeys modifiers 
)

Selects or deselects items that can also be dragged, based on a mouse-down event.

If you call addToSelectionOnMouseDown() at the start of your mouseDown event, and then call addToSelectionOnMouseUp() at the end of your mouseUp event, this makes it easy to handle multiple-selection of sets of objects that can also be dragged.

For example, if you have several items already selected, and you click on one of them (without dragging), then you'd expect this to deselect the other, and just select the item you clicked on. But if you had clicked on this item and dragged it, you'd have expected them all to stay selected.

When you call this method, you'll need to store the boolean result, because the addToSelectionOnMouseUp() method will need to be know this value.

See Also
addToSelectionOnMouseUp, addToSelectionBasedOnModifiers

References SelectedItemSet< SelectableItemType >::addToSelectionBasedOnModifiers(), ModifierKeys::isPopupMenu(), and SelectedItemSet< SelectableItemType >::isSelected().

template<class SelectableItemType >
void SelectedItemSet< SelectableItemType >::addToSelectionOnMouseUp ( ParameterType  item,
const ModifierKeys modifiers,
const bool  wasItemDragged,
const bool  resultOfMouseDownSelectMethod 
)

Selects or deselects items that can also be dragged, based on a mouse-up event.

Call this during a mouseUp callback, when you have previously called the addToSelectionOnMouseDown() method during your mouseDown event.

See addToSelectionOnMouseDown() for more info

Parameters
itemthe item to select (or deselect)
modifiersthe modifiers from the mouse-up event
wasItemDraggedtrue if your item was dragged during the mouse click
resultOfMouseDownSelectMethodthis is the boolean return value that came back from the addToSelectionOnMouseDown() call that you should have made during the matching mouseDown event

References SelectedItemSet< SelectableItemType >::addToSelectionBasedOnModifiers().

template<class SelectableItemType >
void SelectedItemSet< SelectableItemType >::deselect ( ParameterType  item)
template<class SelectableItemType >
void SelectedItemSet< SelectableItemType >::deselectAll ( )
template<class SelectableItemType >
int SelectedItemSet< SelectableItemType >::getNumSelected ( ) const
noexcept

Returns the number of currently selected items.

See Also
getSelectedItem

References Array< ElementType, TypeOfCriticalSectionToUse, minimumAllocatedSize >::size().

template<class SelectableItemType >
SelectableItemType SelectedItemSet< SelectableItemType >::getSelectedItem ( const int  index) const
noexcept

Returns one of the currently selected items.

Returns 0 if the index is out-of-range.

See Also
getNumSelected
template<class SelectableItemType >
bool SelectedItemSet< SelectableItemType >::isSelected ( ParameterType  item) const
noexcept
template<class SelectableItemType >
const Array<SelectableItemType>& SelectedItemSet< SelectableItemType >::getItemArray ( ) const
noexcept
template<class SelectableItemType >
SelectableItemType* SelectedItemSet< SelectableItemType >::begin ( ) const
noexcept
template<class SelectableItemType >
SelectableItemType* SelectedItemSet< SelectableItemType >::end ( ) const
noexcept
template<class SelectableItemType >
virtual void SelectedItemSet< SelectableItemType >::itemSelected ( SelectableItemType  item)
virtual

Can be overridden to do special handling when an item is selected.

For example, if the item is an object, you might want to call it and tell it that it's being selected.

Referenced by SelectedItemSet< SelectableItemType >::addToSelection(), and SelectedItemSet< SelectableItemType >::selectOnly().

template<class SelectableItemType >
virtual void SelectedItemSet< SelectableItemType >::itemDeselected ( SelectableItemType  item)
virtual

Can be overridden to do special handling when an item is deselected.

For example, if the item is an object, you might want to call it and tell it that it's being deselected.

Referenced by SelectedItemSet< SelectableItemType >::deselect(), and SelectedItemSet< SelectableItemType >::deselectAll().

template<class SelectableItemType >
void SelectedItemSet< SelectableItemType >::changed ( const bool  synchronous = false)

The documentation for this class was generated from the following file: