A subclass of AudioPlayHead can supply information about the position and status of a moving play head during audio playback.
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A subclass of AudioPlayHead can supply information about the position and status of a moving play head during audio playback.
One of these can be supplied to an AudioProcessor object so that it can find out about the position of the audio that it is rendering.
- See Also
- AudioProcessor::setPlayHead, AudioProcessor::getPlayHead
Frame rate types.
- Enumerator:
| fps24 |
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| fps25 |
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| fps2997 |
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| fps30 |
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| fps2997drop |
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| fps30drop |
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| fpsUnknown |
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| AudioPlayHead::AudioPlayHead |
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protected |
| virtual AudioPlayHead::~AudioPlayHead |
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virtual |
Fills-in the given structure with details about the transport's position at the start of the current processing block.
This method must ONLY be called from within your AudioProcessor::processBlock() method. Calling it at any other time will probably cause a nasty crash.
The documentation for this class was generated from the following file: