A slider control for changing a value. More...
Inherits Component, SettableTooltipClient, AsyncUpdater, Label::Listener, and Value::Listener.
Classes | |
| class | Listener |
| A class for receiving callbacks from a Slider. More... | |
Public Types | |
| enum | SliderStyle { LinearHorizontal, LinearVertical, LinearBar, Rotary, RotaryHorizontalDrag, RotaryVerticalDrag, IncDecButtons, TwoValueHorizontal, TwoValueVertical, ThreeValueHorizontal, ThreeValueVertical } |
The types of slider available. More... | |
| enum | IncDecButtonMode { incDecButtonsNotDraggable, incDecButtonsDraggable_AutoDirection, incDecButtonsDraggable_Horizontal, incDecButtonsDraggable_Vertical } |
Used by setIncDecButtonsMode(). More... | |
| enum | TextEntryBoxPosition { NoTextBox, TextBoxLeft, TextBoxRight, TextBoxAbove, TextBoxBelow } |
The position of the slider's text-entry box. More... | |
| enum | ColourIds { backgroundColourId = 0x1001200, thumbColourId = 0x1001300, trackColourId = 0x1001310, rotarySliderFillColourId = 0x1001311, rotarySliderOutlineColourId = 0x1001312, textBoxTextColourId = 0x1001400, textBoxBackgroundColourId = 0x1001500, textBoxHighlightColourId = 0x1001600, textBoxOutlineColourId = 0x1001700 } |
A set of colour IDs to use to change the colour of various aspects of the slider. More... | |
Public Member Functions | |
| Slider (const String &componentName=String::empty) | |
| Creates a slider. | |
| ~Slider () | |
| Destructor. | |
| void | setSliderStyle (SliderStyle newStyle) |
| Changes the type of slider interface being used. | |
| SliderStyle | getSliderStyle () const noexcept |
| Returns the slider's current style. | |
| void | setRotaryParameters (float startAngleRadians, float endAngleRadians, bool stopAtEnd) |
| Changes the properties of a rotary slider. | |
| void | setMouseDragSensitivity (int distanceForFullScaleDrag) |
| Sets the distance the mouse has to move to drag the slider across the full extent of its range. | |
| int | getMouseDragSensitivity () const noexcept |
| Returns the current sensitivity value set by setMouseDragSensitivity(). | |
| void | setVelocityBasedMode (bool isVelocityBased) |
| Changes the way the the mouse is used when dragging the slider. | |
| bool | getVelocityBasedMode () const noexcept |
| Returns true if velocity-based mode is active. | |
| void | setVelocityModeParameters (double sensitivity=1.0, int threshold=1, double offset=0.0, bool userCanPressKeyToSwapMode=true) |
| Changes aspects of the scaling used when in velocity-sensitive mode. | |
| double | getVelocitySensitivity () const noexcept |
| Returns the velocity sensitivity setting. | |
| int | getVelocityThreshold () const noexcept |
| Returns the velocity threshold setting. | |
| double | getVelocityOffset () const noexcept |
| Returns the velocity offset setting. | |
| bool | getVelocityModeIsSwappable () const noexcept |
| Returns the velocity user key setting. | |
| void | setSkewFactor (double factor) |
| Sets up a skew factor to alter the way values are distributed. | |
| void | setSkewFactorFromMidPoint (double sliderValueToShowAtMidPoint) |
| Sets up a skew factor to alter the way values are distributed. | |
| double | getSkewFactor () const noexcept |
| Returns the current skew factor. | |
| void | setIncDecButtonsMode (IncDecButtonMode mode) |
| When the style is IncDecButtons, this lets you turn on a mode where the mouse can be dragged on the buttons to drag the values. | |
| void | setTextBoxStyle (TextEntryBoxPosition newPosition, bool isReadOnly, int textEntryBoxWidth, int textEntryBoxHeight) |
| Changes the location and properties of the text-entry box. | |
| const TextEntryBoxPosition | getTextBoxPosition () const noexcept |
| Returns the status of the text-box. | |
| int | getTextBoxWidth () const noexcept |
| Returns the width used for the text-box. | |
| int | getTextBoxHeight () const noexcept |
| Returns the height used for the text-box. | |
| void | setTextBoxIsEditable (bool shouldBeEditable) |
| Makes the text-box editable. | |
| bool | isTextBoxEditable () const |
| Returns true if the text-box is read-only. | |
| void | showTextBox () |
| If the text-box is editable, this will give it the focus so that the user can type directly into it. | |
| void | hideTextBox (bool discardCurrentEditorContents) |
| If the text-box currently has focus and is being edited, this resets it and takes keyboard focus away from it. | |
| void | setValue (double newValue, bool sendUpdateMessage=true, bool sendMessageSynchronously=false) |
| Changes the slider's current value. | |
| double | getValue () const |
| Returns the slider's current value. | |
| Value & | getValueObject () |
| Returns the Value object that represents the slider's current position. | |
| void | setRange (double newMinimum, double newMaximum, double newInterval=0) |
| Sets the limits that the slider's value can take. | |
| double | getMaximum () const |
| Returns the current maximum value. | |
| double | getMinimum () const |
| Returns the current minimum value. | |
| double | getInterval () const |
| Returns the current step-size for values. | |
| double | getMinValue () const |
| For a slider with two or three thumbs, this returns the lower of its values. | |
| Value & | getMinValueObject () noexcept |
| For a slider with two or three thumbs, this returns the lower of its values. | |
| void | setMinValue (double newValue, bool sendUpdateMessage=true, bool sendMessageSynchronously=false, bool allowNudgingOfOtherValues=false) |
| For a slider with two or three thumbs, this sets the lower of its values. | |
| double | getMaxValue () const |
| For a slider with two or three thumbs, this returns the higher of its values. | |
| Value & | getMaxValueObject () noexcept |
| For a slider with two or three thumbs, this returns the higher of its values. | |
| void | setMaxValue (double newValue, bool sendUpdateMessage=true, bool sendMessageSynchronously=false, bool allowNudgingOfOtherValues=false) |
| For a slider with two or three thumbs, this sets the lower of its values. | |
| void | setMinAndMaxValues (double newMinValue, double newMaxValue, bool sendUpdateMessage=true, bool sendMessageSynchronously=false) |
| For a slider with two or three thumbs, this sets the minimum and maximum thumb positions. | |
| void | addListener (Listener *listener) |
| Adds a listener to be called when this slider's value changes. | |
| void | removeListener (Listener *listener) |
| Removes a previously-registered listener. | |
| void | setDoubleClickReturnValue (bool isDoubleClickEnabled, double valueToSetOnDoubleClick) |
| This lets you choose whether double-clicking moves the slider to a given position. | |
| double | getDoubleClickReturnValue (bool &isEnabled) const |
| Returns the values last set by setDoubleClickReturnValue() method. | |
| void | setChangeNotificationOnlyOnRelease (bool onlyNotifyOnRelease) |
| Tells the slider whether to keep sending change messages while the user is dragging the slider. | |
| void | setSliderSnapsToMousePosition (bool shouldSnapToMouse) |
| This lets you change whether the slider thumb jumps to the mouse position when you click. | |
| void | setPopupDisplayEnabled (bool isEnabled, Component *parentComponentToUse) |
| If enabled, this gives the slider a pop-up bubble which appears while the slider is being dragged. | |
| void | setPopupMenuEnabled (bool menuEnabled) |
| If this is set to true, then right-clicking on the slider will pop-up a menu to let the user change the way it works. | |
| void | setScrollWheelEnabled (bool enabled) |
| This can be used to stop the mouse scroll-wheel from moving the slider. | |
| int | getThumbBeingDragged () const noexcept |
| Returns a number to indicate which thumb is currently being dragged by the mouse. | |
| virtual void | startedDragging () |
| Callback to indicate that the user is about to start dragging the slider. | |
| virtual void | stoppedDragging () |
| Callback to indicate that the user has just stopped dragging the slider. | |
| virtual void | valueChanged () |
| Callback to indicate that the user has just moved the slider. | |
| virtual double | getValueFromText (const String &text) |
| Subclasses can override this to convert a text string to a value. | |
| virtual const String | getTextFromValue (double value) |
| Turns the slider's current value into a text string. | |
| void | setTextValueSuffix (const String &suffix) |
| Sets a suffix to append to the end of the numeric value when it's displayed as a string. | |
| String | getTextValueSuffix () const |
| Returns the suffix that was set by setTextValueSuffix(). | |
| virtual double | proportionOfLengthToValue (double proportion) |
| Allows a user-defined mapping of distance along the slider to its value. | |
| virtual double | valueToProportionOfLength (double value) |
| Allows a user-defined mapping of value to the position of the slider along its length. | |
| float | getPositionOfValue (double value) |
| Returns the X or Y coordinate of a value along the slider's length. | |
| virtual double | snapValue (double attemptedValue, bool userIsDragging) |
| This can be overridden to allow the slider to snap to user-definable values. | |
| void | updateText () |
| This can be called to force the text box to update its contents. | |
| bool | isHorizontal () const |
| True if the slider moves horizontally. | |
| bool | isVertical () const |
| True if the slider moves vertically. | |
Protected Member Functions | |
| void | labelTextChanged (Label *) |
| Called when a Label's text has changed. | |
| void | paint (Graphics &g) |
| Components can override this method to draw their content. | |
| void | resized () |
| Called when this component's size has been changed. | |
| void | mouseDown (const MouseEvent &e) |
| Called when a mouse button is pressed while it's over this component. | |
| void | mouseUp (const MouseEvent &e) |
| Called when a mouse button is released. | |
| void | mouseDrag (const MouseEvent &e) |
| Called when the mouse is moved while a button is held down. | |
| void | mouseDoubleClick (const MouseEvent &e) |
| Called when a mouse button has been double-clicked in this component. | |
| void | mouseWheelMove (const MouseEvent &e, float wheelIncrementX, float wheelIncrementY) |
| Called when the mouse-wheel is moved. | |
| void | modifierKeysChanged (const ModifierKeys &modifiers) |
| Called when a modifier key is pressed or released. | |
| void | buttonClicked (Button *button) |
| void | lookAndFeelChanged () |
| Called to let the component react to a change in the look-and-feel setting. | |
| void | enablementChanged () |
| Callback to indicate that this component has been enabled or disabled. | |
| void | focusOfChildComponentChanged (FocusChangeType cause) |
| Called to indicate that one of this component's children has been focused or unfocused. | |
| void | handleAsyncUpdate () |
| Called back to do whatever your class needs to do. | |
| void | colourChanged () |
| This method is called when a colour is changed by the setColour() method. | |
| void | valueChanged (Value &value) |
| Called when a Value object is changed. | |
| int | getNumDecimalPlacesToDisplay () const noexcept |
| Returns the best number of decimal places to use when displaying numbers. | |
A slider control for changing a value.
The slider can be horizontal, vertical, or rotary, and can optionally have a text-box inside it to show an editable display of the current value.
To use it, create a Slider object and use the setSliderStyle() method to set up the type you want. To set up the text-entry box, use setTextBoxStyle().
To define the values that it can be set to, see the setRange() and setValue() methods.
There are also lots of custom tweaks you can do by subclassing and overriding some of the virtual methods, such as changing the scaling, changing the format of the text display, custom ways of limiting the values, etc.
You can register Slider::Listener objects with a slider, and they'll be called when the value changes.
| enum Slider::SliderStyle |
The types of slider available.
| LinearHorizontal |
A traditional horizontal slider. |
| LinearVertical |
A traditional vertical slider. |
| LinearBar |
A horizontal bar slider with the text label drawn on top of it. |
| Rotary |
A rotary control that you move by dragging the mouse in a circular motion, like a knob.
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| RotaryHorizontalDrag |
A rotary control that you move by dragging the mouse left-to-right.
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| RotaryVerticalDrag |
A rotary control that you move by dragging the mouse up-and-down.
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| IncDecButtons |
A pair of buttons that increment or decrement the slider's value by the increment set in setRange(). |
| TwoValueHorizontal |
A horizontal slider that has two thumbs instead of one, so it can show a minimum and maximum value.
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| TwoValueVertical |
A vertical slider that has two thumbs instead of one, so it can show a minimum and maximum value.
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| ThreeValueHorizontal |
A horizontal slider that has three thumbs instead of one, so it can show a minimum and maximum value, with the current value being somewhere between them.
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| ThreeValueVertical |
A vertical slider that has three thumbs instead of one, so it can show a minimum and maximum value, with the current value being somewhere between them.
|
Used by setIncDecButtonsMode().
The position of the slider's text-entry box.
| enum Slider::ColourIds |
A set of colour IDs to use to change the colour of various aspects of the slider.
These constants can be used either via the Component::setColour(), or LookAndFeel::setColour() methods.
| Slider::Slider | ( | const String & | componentName = String::empty ) |
[explicit] |
Creates a slider.
When created, you'll need to set up the slider's style and range with setSliderStyle(), setRange(), etc.
| Slider::~Slider | ( | ) |
Destructor.
| void Slider::setSliderStyle | ( | SliderStyle | newStyle ) |
Changes the type of slider interface being used.
| newStyle | the type of interface |
| SliderStyle Slider::getSliderStyle | ( | ) | const |
Returns the slider's current style.
| void Slider::setRotaryParameters | ( | float | startAngleRadians, |
| float | endAngleRadians, | ||
| bool | stopAtEnd | ||
| ) |
Changes the properties of a rotary slider.
| startAngleRadians | the angle (in radians, clockwise from the top) at which the slider's minimum value is represented |
| endAngleRadians | the angle (in radians, clockwise from the top) at which the slider's maximum value is represented. This must be greater than startAngleRadians |
| stopAtEnd | if true, then when the slider is dragged around past the minimum or maximum, it'll stop there; if false, it'll wrap back to the opposite value |
| void Slider::setMouseDragSensitivity | ( | int | distanceForFullScaleDrag ) |
Sets the distance the mouse has to move to drag the slider across the full extent of its range.
This only applies when in modes like RotaryHorizontalDrag, where it's using relative mouse movements to adjust the slider.
| int Slider::getMouseDragSensitivity | ( | ) | const |
Returns the current sensitivity value set by setMouseDragSensitivity().
| void Slider::setVelocityBasedMode | ( | bool | isVelocityBased ) |
Changes the way the the mouse is used when dragging the slider.
If true, this will turn on velocity-sensitive dragging, so that the faster the mouse moves, the bigger the movement to the slider. This helps when making accurate adjustments if the slider's range is quite large.
If false, the slider will just try to snap to wherever the mouse is.
| bool Slider::getVelocityBasedMode | ( | ) | const |
Returns true if velocity-based mode is active.
| void Slider::setVelocityModeParameters | ( | double | sensitivity = 1.0, |
| int | threshold = 1, |
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| double | offset = 0.0, |
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| bool | userCanPressKeyToSwapMode = true |
||
| ) |
Changes aspects of the scaling used when in velocity-sensitive mode.
These apply when you've used setVelocityBasedMode() to turn on velocity mode, or if you're holding down ctrl.
| sensitivity | higher values than 1.0 increase the range of acceleration used |
| threshold | the minimum number of pixels that the mouse needs to move for it to be treated as a movement |
| offset | values greater than 0.0 increase the minimum speed that will be used when the threshold is reached |
| userCanPressKeyToSwapMode | if true, then the user can hold down the ctrl or command key to toggle velocity-sensitive mode |
| double Slider::getVelocitySensitivity | ( | ) | const |
Returns the velocity sensitivity setting.
| int Slider::getVelocityThreshold | ( | ) | const |
Returns the velocity threshold setting.
| double Slider::getVelocityOffset | ( | ) | const |
Returns the velocity offset setting.
| bool Slider::getVelocityModeIsSwappable | ( | ) | const |
Returns the velocity user key setting.
| void Slider::setSkewFactor | ( | double | factor ) |
Sets up a skew factor to alter the way values are distributed.
You may want to use a range of values on the slider where more accuracy is required towards one end of the range, so this will logarithmically spread the values across the length of the slider.
If the factor is < 1.0, the lower end of the range will fill more of the slider's length; if the factor is > 1.0, the upper end of the range will be expanded instead. A factor of 1.0 doesn't skew it at all.
To set the skew position by using a mid-point, use the setSkewFactorFromMidPoint() method instead.
| void Slider::setSkewFactorFromMidPoint | ( | double | sliderValueToShowAtMidPoint ) |
Sets up a skew factor to alter the way values are distributed.
This allows you to specify the slider value that should appear in the centre of the slider's visible range.
| double Slider::getSkewFactor | ( | ) | const |
Returns the current skew factor.
See setSkewFactor for more info.
| void Slider::setIncDecButtonsMode | ( | IncDecButtonMode | mode ) |
When the style is IncDecButtons, this lets you turn on a mode where the mouse can be dragged on the buttons to drag the values.
By default this is turned off. When enabled, clicking on the buttons still works them as normal, but by holding down the mouse on a button and dragging it a little distance, it flips into a mode where the value can be dragged. The drag direction can either be set explicitly to be vertical or horizontal, or can be set to incDecButtonsDraggable_AutoDirection so that it depends on whether the buttons are side-by-side or above each other.
| void Slider::setTextBoxStyle | ( | TextEntryBoxPosition | newPosition, |
| bool | isReadOnly, | ||
| int | textEntryBoxWidth, | ||
| int | textEntryBoxHeight | ||
| ) |
Changes the location and properties of the text-entry box.
| newPosition | where it should go (or NoTextBox to not have one at all) |
| isReadOnly | if true, it's a read-only display |
| textEntryBoxWidth | the width of the text-box in pixels. Make sure this leaves enough room for the slider as well! |
| textEntryBoxHeight | the height of the text-box in pixels. Make sure this leaves enough room for the slider as well! |
| const TextEntryBoxPosition Slider::getTextBoxPosition | ( | ) | const |
Returns the status of the text-box.
| int Slider::getTextBoxWidth | ( | ) | const |
Returns the width used for the text-box.
| int Slider::getTextBoxHeight | ( | ) | const |
Returns the height used for the text-box.
| void Slider::setTextBoxIsEditable | ( | bool | shouldBeEditable ) |
Makes the text-box editable.
By default this is true, and the user can enter values into the textbox, but it can be turned off if that's not suitable.
| bool Slider::isTextBoxEditable | ( | ) | const |
Returns true if the text-box is read-only.
| void Slider::showTextBox | ( | ) |
If the text-box is editable, this will give it the focus so that the user can type directly into it.
This is basically the effect as the user clicking on it.
| void Slider::hideTextBox | ( | bool | discardCurrentEditorContents ) |
If the text-box currently has focus and is being edited, this resets it and takes keyboard focus away from it.
| discardCurrentEditorContents | if true, the slider's value will be left unchanged; if false, the current contents of the text editor will be used to set the slider position before it is hidden. |
| void Slider::setValue | ( | double | newValue, |
| bool | sendUpdateMessage = true, |
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| bool | sendMessageSynchronously = false |
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| ) |
Changes the slider's current value.
This will trigger a callback to Slider::Listener::sliderValueChanged() for any listeners that are registered, and will synchronously call the valueChanged() method in case subclasses want to handle it.
| newValue | the new value to set - this will be restricted by the minimum and maximum range, and will be snapped to the nearest interval if one has been set |
| sendUpdateMessage | if false, a change to the value will not trigger a call to any Slider::Listeners or the valueChanged() method |
| sendMessageSynchronously | if true, then a call to the Slider::Listeners will be made synchronously; if false, it will be asynchronous |
| double Slider::getValue | ( | ) | const |
Returns the slider's current value.
| Value& Slider::getValueObject | ( | ) |
Returns the Value object that represents the slider's current position.
You can use this Value object to connect the slider's position to external values or setters, either by taking a copy of the Value, or by using Value::referTo() to make it point to your own Value object.
| void Slider::setRange | ( | double | newMinimum, |
| double | newMaximum, | ||
| double | newInterval = 0 |
||
| ) |
Sets the limits that the slider's value can take.
| newMinimum | the lowest value allowed |
| newMaximum | the highest value allowed |
| newInterval | the steps in which the value is allowed to increase - if this is not zero, the value will always be (newMinimum + (newInterval * an integer)). |
| double Slider::getMaximum | ( | ) | const |
Returns the current maximum value.
| double Slider::getMinimum | ( | ) | const |
Returns the current minimum value.
| double Slider::getInterval | ( | ) | const |
Returns the current step-size for values.
| double Slider::getMinValue | ( | ) | const |
For a slider with two or three thumbs, this returns the lower of its values.
For a two-value slider, the values are controlled with getMinValue() and getMaxValue(). A slider with three values also uses the normal getValue() and setValue() methods to control the middle value.
| Value& Slider::getMinValueObject | ( | ) |
For a slider with two or three thumbs, this returns the lower of its values.
You can use this Value object to connect the slider's position to external values or setters, either by taking a copy of the Value, or by using Value::referTo() to make it point to your own Value object.
| void Slider::setMinValue | ( | double | newValue, |
| bool | sendUpdateMessage = true, |
||
| bool | sendMessageSynchronously = false, |
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| bool | allowNudgingOfOtherValues = false |
||
| ) |
For a slider with two or three thumbs, this sets the lower of its values.
This will trigger a callback to Slider::Listener::sliderValueChanged() for any listeners that are registered, and will synchronously call the valueChanged() method in case subclasses want to handle it.
| newValue | the new value to set - this will be restricted by the minimum and maximum range, and will be snapped to the nearest interval if one has been set. |
| sendUpdateMessage | if false, a change to the value will not trigger a call to any Slider::Listeners or the valueChanged() method |
| sendMessageSynchronously | if true, then a call to the Slider::Listeners will be made synchronously; if false, it will be asynchronous |
| allowNudgingOfOtherValues | if false, this value will be restricted to being below the max value (in a two-value slider) or the mid value (in a three-value slider). If false, then if this value goes beyond those values, it will push them along with it. |
| double Slider::getMaxValue | ( | ) | const |
For a slider with two or three thumbs, this returns the higher of its values.
For a two-value slider, the values are controlled with getMinValue() and getMaxValue(). A slider with three values also uses the normal getValue() and setValue() methods to control the middle value.
| Value& Slider::getMaxValueObject | ( | ) |
For a slider with two or three thumbs, this returns the higher of its values.
You can use this Value object to connect the slider's position to external values or setters, either by taking a copy of the Value, or by using Value::referTo() to make it point to your own Value object.
| void Slider::setMaxValue | ( | double | newValue, |
| bool | sendUpdateMessage = true, |
||
| bool | sendMessageSynchronously = false, |
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| bool | allowNudgingOfOtherValues = false |
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| ) |
For a slider with two or three thumbs, this sets the lower of its values.
This will trigger a callback to Slider::Listener::sliderValueChanged() for any listeners that are registered, and will synchronously call the valueChanged() method in case subclasses want to handle it.
| newValue | the new value to set - this will be restricted by the minimum and maximum range, and will be snapped to the nearest interval if one has been set. |
| sendUpdateMessage | if false, a change to the value will not trigger a call to any Slider::Listeners or the valueChanged() method |
| sendMessageSynchronously | if true, then a call to the Slider::Listeners will be made synchronously; if false, it will be asynchronous |
| allowNudgingOfOtherValues | if false, this value will be restricted to being above the min value (in a two-value slider) or the mid value (in a three-value slider). If false, then if this value goes beyond those values, it will push them along with it. |
| void Slider::setMinAndMaxValues | ( | double | newMinValue, |
| double | newMaxValue, | ||
| bool | sendUpdateMessage = true, |
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| bool | sendMessageSynchronously = false |
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| ) |
For a slider with two or three thumbs, this sets the minimum and maximum thumb positions.
This will trigger a callback to Slider::Listener::sliderValueChanged() for any listeners that are registered, and will synchronously call the valueChanged() method in case subclasses want to handle it.
| newMinValue | the new minimum value to set - this will be snapped to the nearest interval if one has been set. |
| newMaxValue | the new minimum value to set - this will be snapped to the nearest interval if one has been set. |
| sendUpdateMessage | if false, a change to the value will not trigger a call to any Slider::Listeners or the valueChanged() method |
| sendMessageSynchronously | if true, then a call to the Slider::Listeners will be made synchronously; if false, it will be asynchronous |
| void Slider::addListener | ( | Listener * | listener ) |
Adds a listener to be called when this slider's value changes.
| void Slider::removeListener | ( | Listener * | listener ) |
Removes a previously-registered listener.
| void Slider::setDoubleClickReturnValue | ( | bool | isDoubleClickEnabled, |
| double | valueToSetOnDoubleClick | ||
| ) |
This lets you choose whether double-clicking moves the slider to a given position.
By default this is turned off, but it's handy if you want a double-click to act as a quick way of resetting a slider. Just pass in the value you want it to go to when double-clicked.
| double Slider::getDoubleClickReturnValue | ( | bool & | isEnabled ) | const |
Returns the values last set by setDoubleClickReturnValue() method.
Sets isEnabled to true if double-click is enabled, and returns the value that was set.
| void Slider::setChangeNotificationOnlyOnRelease | ( | bool | onlyNotifyOnRelease ) |
Tells the slider whether to keep sending change messages while the user is dragging the slider.
If set to true, a change message will only be sent when the user has dragged the slider and let go. If set to false (the default), then messages will be continuously sent as they drag it while the mouse button is still held down.
| void Slider::setSliderSnapsToMousePosition | ( | bool | shouldSnapToMouse ) |
This lets you change whether the slider thumb jumps to the mouse position when you click.
By default, this is true. If it's false, then the slider moves with relative motion when you drag it.
This only applies to linear bars, and won't affect two- or three- value sliders.
| void Slider::setPopupDisplayEnabled | ( | bool | isEnabled, |
| Component * | parentComponentToUse | ||
| ) |
If enabled, this gives the slider a pop-up bubble which appears while the slider is being dragged.
This can be handy if your slider doesn't have a text-box, so that users can see the value just when they're changing it.
If you pass a component as the parentComponentToUse parameter, the pop-up bubble will be added as a child of that component when it's needed. If you pass 0, the pop-up will be placed on the desktop instead (note that it's a transparent window, so if you're using an OS that can't do transparent windows you'll have to add it to a parent component instead).
| void Slider::setPopupMenuEnabled | ( | bool | menuEnabled ) |
If this is set to true, then right-clicking on the slider will pop-up a menu to let the user change the way it works.
By default this is turned off, but when turned on, the menu will include things like velocity sensitivity, and for rotary sliders, whether they use a linear or rotary mouse-drag to move them.
| void Slider::setScrollWheelEnabled | ( | bool | enabled ) |
This can be used to stop the mouse scroll-wheel from moving the slider.
By default it's enabled.
| int Slider::getThumbBeingDragged | ( | ) | const |
Returns a number to indicate which thumb is currently being dragged by the mouse.
This will return 0 for the main thumb, 1 for the minimum-value thumb, 2 for the maximum-value thumb, or -1 if none is currently down.
| virtual void Slider::startedDragging | ( | ) | [virtual] |
Callback to indicate that the user is about to start dragging the slider.
| virtual void Slider::stoppedDragging | ( | ) | [virtual] |
Callback to indicate that the user has just stopped dragging the slider.
| virtual void Slider::valueChanged | ( | ) | [virtual] |
Callback to indicate that the user has just moved the slider.
| virtual double Slider::getValueFromText | ( | const String & | text ) | [virtual] |
Subclasses can override this to convert a text string to a value.
When the user enters something into the text-entry box, this method is called to convert it to a value.
The default routine just tries to convert it to a double.
| virtual const String Slider::getTextFromValue | ( | double | value ) | [virtual] |
Turns the slider's current value into a text string.
Subclasses can override this to customise the formatting of the text-entry box.
The default implementation just turns the value into a string, using a number of decimal places based on the range interval. If a suffix string has been set using setTextValueSuffix(), this will be appended to the text.
| void Slider::setTextValueSuffix | ( | const String & | suffix ) |
Sets a suffix to append to the end of the numeric value when it's displayed as a string.
This is used by the default implementation of getTextFromValue(), and is just appended to the numeric value. For more advanced formatting, you can override getTextFromValue() and do something else.
| String Slider::getTextValueSuffix | ( | ) | const |
Returns the suffix that was set by setTextValueSuffix().
| virtual double Slider::proportionOfLengthToValue | ( | double | proportion ) | [virtual] |
Allows a user-defined mapping of distance along the slider to its value.
The default implementation for this performs the skewing operation that can be set up in the setSkewFactor() method. Override it if you need some kind of custom mapping instead, but make sure you also implement the inverse function in valueToProportionOfLength().
| proportion | a value 0 to 1.0, indicating a distance along the slider |
| virtual double Slider::valueToProportionOfLength | ( | double | value ) | [virtual] |
Allows a user-defined mapping of value to the position of the slider along its length.
The default implementation for this performs the skewing operation that can be set up in the setSkewFactor() method. Override it if you need some kind of custom mapping instead, but make sure you also implement the inverse function in proportionOfLengthToValue().
| value | a valid slider value, between the range of values specified in setRange() |
| float Slider::getPositionOfValue | ( | double | value ) |
Returns the X or Y coordinate of a value along the slider's length.
If the slider is horizontal, this will be the X coordinate of the given value, relative to the left of the slider. If it's vertical, then this will be the Y coordinate, relative to the top of the slider.
If the slider is rotary, this will throw an assertion and return 0. If the value is out-of-range, it will be constrained to the length of the slider.
| virtual double Slider::snapValue | ( | double | attemptedValue, |
| bool | userIsDragging | ||
| ) | [virtual] |
This can be overridden to allow the slider to snap to user-definable values.
If overridden, it will be called when the user tries to move the slider to a given position, and allows a subclass to sanity-check this value, possibly returning a different value to use instead.
| attemptedValue | the value the user is trying to enter |
| userIsDragging | true if the user is dragging with the mouse; false if they are entering the value using the text box |
| void Slider::updateText | ( | ) |
This can be called to force the text box to update its contents.
(Not normally needed, as this is done automatically).
| bool Slider::isHorizontal | ( | ) | const |
True if the slider moves horizontally.
| bool Slider::isVertical | ( | ) | const |
True if the slider moves vertically.
| void Slider::labelTextChanged | ( | Label * | labelThatHasChanged ) | [protected, virtual] |
Called when a Label's text has changed.
Implements Label::Listener.
| void Slider::paint | ( | Graphics & | g ) | [protected, virtual] |
Components can override this method to draw their content.
The paint() method gets called when a region of a component needs redrawing, either because the component's repaint() method has been called, or because something has happened on the screen that means a section of a window needs to be redrawn.
Any child components will draw themselves over whatever this method draws. If you need to paint over the top of your child components, you can also implement the paintOverChildren() method to do this.
If you want to cause a component to redraw itself, this is done asynchronously - calling the repaint() method marks a region of the component as "dirty", and the paint() method will automatically be called sometime later, by the message thread, to paint any bits that need refreshing. In Juce (and almost all modern UI frameworks), you never redraw something synchronously.
You should never need to call this method directly - to take a snapshot of the component you could use createComponentSnapshot() or paintEntireComponent().
| g | the graphics context that must be used to do the drawing operations. |
Reimplemented from Component.
| void Slider::resized | ( | ) | [protected, virtual] |
Called when this component's size has been changed.
A component can implement this method to do things such as laying out its child components when its width or height changes.
The method is called synchronously as a result of the setBounds or setSize methods, so repeatedly changing a components size will repeatedly call its resized method (unlike things like repainting, where multiple calls to repaint are coalesced together).
If the component is a top-level window on the desktop, its size could also be changed by operating-system factors beyond the application's control.
Reimplemented from Component.
| void Slider::mouseDown | ( | const MouseEvent & | e ) | [protected, virtual] |
Called when a mouse button is pressed while it's over this component.
The MouseEvent object passed in contains lots of methods for finding out which button was pressed, as well as which modifier keys (e.g. shift, ctrl) were held down at the time.
Once a button is held down, the mouseDrag method will be called when the mouse moves, until the button is released.
| e | details about the position and status of the mouse event |
Reimplemented from Component.
| void Slider::mouseUp | ( | const MouseEvent & | e ) | [protected, virtual] |
Called when a mouse button is released.
A mouseUp callback is sent to the component in which a button was pressed even if the mouse is actually over a different component when the button is released.
The MouseEvent object passed in contains lots of methods for finding out which buttons were down just before they were released.
| e | details about the position and status of the mouse event |
Reimplemented from Component.
| void Slider::mouseDrag | ( | const MouseEvent & | e ) | [protected, virtual] |
Called when the mouse is moved while a button is held down.
When a mouse button is pressed inside a component, that component receives mouseDrag callbacks each time the mouse moves, even if the mouse strays outside the component's bounds.
If you want to be able to drag things off the edge of a component and have the component scroll when you get to the edges, the beginDragAutoRepeat() method might be useful.
| e | details about the position and status of the mouse event |
Reimplemented from Component.
| void Slider::mouseDoubleClick | ( | const MouseEvent & | e ) | [protected, virtual] |
Called when a mouse button has been double-clicked in this component.
The MouseEvent object passed in contains lots of methods for finding out which button was pressed, as well as which modifier keys (e.g. shift, ctrl) were held down at the time.
For altering the time limit used to detect double-clicks, see MouseEvent::setDoubleClickTimeout.
| e | details about the position and status of the mouse event |
Reimplemented from Component.
| void Slider::mouseWheelMove | ( | const MouseEvent & | e, |
| float | wheelIncrementX, | ||
| float | wheelIncrementY | ||
| ) | [protected, virtual] |
Called when the mouse-wheel is moved.
This callback is sent to the component that the mouse is over when the wheel is moved.
If not overridden, the component will forward this message to its parent, so that parent components can collect mouse-wheel messages that happen to child components which aren't interested in them.
| e | details about the position and status of the mouse event |
| wheelIncrementX | the speed and direction of the horizontal scroll-wheel - a positive value means the wheel has been pushed to the right, negative means it was pushed to the left |
| wheelIncrementY | the speed and direction of the vertical scroll-wheel - a positive value means the wheel has been pushed upwards, negative means it was pushed downwards |
Reimplemented from Component.
| void Slider::modifierKeysChanged | ( | const ModifierKeys & | modifiers ) | [protected, virtual] |
Called when a modifier key is pressed or released.
Whenever the shift, control, alt or command keys are pressed or released, this method will be called on the component that currently has the keyboard focus. Remember that a component will only be given the focus if its setWantsKeyboardFocus() method has been used to enable this.
The default implementation of this method actually calls its parent's modifierKeysChanged method, so that focused components which aren't interested in this will give their parents a chance to act on the event instead.
Reimplemented from Component.
| void Slider::buttonClicked | ( | Button * | button ) | [protected] |
| void Slider::lookAndFeelChanged | ( | ) | [protected, virtual] |
Called to let the component react to a change in the look-and-feel setting.
When the look-and-feel is changed for a component, this will be called in all its child components, recursively.
It can also be triggered manually by the sendLookAndFeelChange() method, in case an application uses a LookAndFeel class that might have changed internally.
Reimplemented from Component.
| void Slider::enablementChanged | ( | ) | [protected, virtual] |
Callback to indicate that this component has been enabled or disabled.
This can be triggered by one of the component's parent components being enabled or disabled, as well as changes to the component itself.
The default implementation of this method does nothing; your class may wish to repaint itself or something when this happens.
Reimplemented from Component.
| void Slider::focusOfChildComponentChanged | ( | FocusChangeType | cause ) | [protected, virtual] |
Called to indicate that one of this component's children has been focused or unfocused.
Essentially this means that the return value of a call to hasKeyboardFocus (true) has changed. It happens when focus moves from one of this component's children (at any depth) to a component that isn't contained in this one, (or vice-versa).
Reimplemented from Component.
| void Slider::handleAsyncUpdate | ( | ) | [protected, virtual] |
Called back to do whatever your class needs to do.
This method is called by the message thread at the next convenient time after the triggerAsyncUpdate() method has been called.
Implements AsyncUpdater.
| void Slider::colourChanged | ( | ) | [protected, virtual] |
This method is called when a colour is changed by the setColour() method.
Reimplemented from Component.
| void Slider::valueChanged | ( | Value & | value ) | [protected, virtual] |
Called when a Value object is changed.
Note that the Value object passed as a parameter may not be exactly the same object that you registered the listener with - it might be a copy that refers to the same underlying ValueSource. To find out, you can call Value::refersToSameSourceAs().
Implements Value::Listener.
| int Slider::getNumDecimalPlacesToDisplay | ( | ) | const [protected] |
Returns the best number of decimal places to use when displaying numbers.
This is calculated from the slider's interval setting.