| add(int x, int y, int width, int height) | RectangleList | |
| add(const Rectangle< int > &rect) | RectangleList | |
| add(const RectangleList &other) | RectangleList | |
| addWithoutMerging(const Rectangle< int > &rect) | RectangleList | |
| clear() | RectangleList | |
| clipTo(const Rectangle< int > &rect) | RectangleList | |
| clipTo(const RectangleList &other) | RectangleList | |
| consolidate() | RectangleList | |
| containsPoint(int x, int y) const noexcept | RectangleList | |
| containsRectangle(const Rectangle< int > &rectangleToCheck) const | RectangleList | |
| getBounds() const noexcept | RectangleList | |
| getIntersectionWith(const Rectangle< int > &rect, RectangleList &destRegion) const | RectangleList | |
| getNumRectangles() const noexcept | RectangleList | |
| getRectangle(int index) const noexcept | RectangleList | |
| intersects(const RectangleList &other) const noexcept | RectangleList | |
| intersectsRectangle(const Rectangle< int > &rectangleToCheck) const noexcept | RectangleList | |
| isEmpty() const noexcept | RectangleList | |
| offsetAll(int dx, int dy) noexcept | RectangleList | |
| operator=(const RectangleList &other) | RectangleList | |
| RectangleList() noexcept | RectangleList | |
| RectangleList(const RectangleList &other) | RectangleList | |
| RectangleList(const Rectangle< int > &rect) | RectangleList | |
| subtract(const Rectangle< int > &rect) | RectangleList | |
| subtract(const RectangleList &otherList) | RectangleList | |
| swapWith(RectangleList &otherList) noexcept | RectangleList | |
| toPath() const | RectangleList | |
| ~RectangleList() | RectangleList |