PixelARGB Class Reference
Represents a 32-bit ARGB pixel with premultiplied alpha, and can perform compositing operations with it.
More...
List of all members.
Public Types |
| enum | { indexA = 3,
indexR = 2,
indexG = 1,
indexB = 0
} |
| | The indexes of the different components in the byte layout of this type of colour.
More...
|
Public Member Functions |
| | PixelARGB () throw () |
| | Creates a pixel without defining its colour.
|
| | ~PixelARGB () throw () |
| | PixelARGB (const uint32 argb_) throw () |
| | Creates a pixel from a 32-bit argb value.
|
| forcedinline uint32 | getARGB () const throw () |
| forcedinline uint32 | getRB () const throw () |
| forcedinline uint32 | getAG () const throw () |
| forcedinline uint8 | getAlpha () const throw () |
| forcedinline uint8 | getRed () const throw () |
| forcedinline uint8 | getGreen () const throw () |
| forcedinline uint8 | getBlue () const throw () |
| forcedinline void | blend (const PixelARGB &src) throw () |
| | Blends another pixel onto this one.
|
| forcedinline void | blend (const PixelAlpha &src) throw () |
| | Blends another pixel onto this one.
|
| forcedinline void | blend (const PixelRGB &src) throw () |
| | Blends another pixel onto this one.
|
| template<class Pixel > |
| forcedinline void | blend (const Pixel &src, uint32 extraAlpha) throw () |
| | Blends another pixel onto this one, applying an extra multiplier to its opacity.
|
| template<class Pixel > |
| forcedinline void | tween (const Pixel &src, const uint32 amount) throw () |
| | Blends another pixel with this one, creating a colour that is somewhere between the two, as specified by the amount.
|
| template<class Pixel > |
| forcedinline void | set (const Pixel &src) throw () |
| | Copies another pixel colour over this one.
|
| forcedinline void | setAlpha (const uint8 newAlpha) throw () |
| | Replaces the colour's alpha value with another one.
|
| forcedinline void | multiplyAlpha (int multiplier) throw () |
| | Multiplies the colour's alpha value with another one.
|
| forcedinline void | multiplyAlpha (const float multiplier) throw () |
| void | setARGB (const uint8 a, const uint8 r, const uint8 g, const uint8 b) throw () |
| | Sets the pixel's colour from individual components.
|
| forcedinline void | premultiply () throw () |
| | Premultiplies the pixel's RGB values by its alpha.
|
| forcedinline void | unpremultiply () throw () |
| | Unpremultiplies the pixel's RGB values.
|
| forcedinline void | desaturate () throw () |
Detailed Description
Represents a 32-bit ARGB pixel with premultiplied alpha, and can perform compositing operations with it.
This is used internally by the imaging classes.
- See also:
- PixelRGB
Member Enumeration Documentation
The indexes of the different components in the byte layout of this type of colour.
- Enumerator:
| indexA |
|
| indexR |
|
| indexG |
|
| indexB |
|
Constructor & Destructor Documentation
| PixelARGB::PixelARGB |
( |
|
) |
throw () |
Creates a pixel without defining its colour.
| PixelARGB::~PixelARGB |
( |
|
) |
throw () |
| PixelARGB::PixelARGB |
( |
const uint32 |
argb_ |
) |
throw () |
Creates a pixel from a 32-bit argb value.
Member Function Documentation
| forcedinline uint32 PixelARGB::getARGB |
( |
|
) |
const throw () |
| forcedinline uint32 PixelARGB::getRB |
( |
|
) |
const throw () |
| forcedinline uint32 PixelARGB::getAG |
( |
|
) |
const throw () |
| forcedinline uint8 PixelARGB::getAlpha |
( |
|
) |
const throw () |
| forcedinline uint8 PixelARGB::getRed |
( |
|
) |
const throw () |
| forcedinline uint8 PixelARGB::getGreen |
( |
|
) |
const throw () |
| forcedinline uint8 PixelARGB::getBlue |
( |
|
) |
const throw () |
| forcedinline void PixelARGB::blend |
( |
const PixelARGB & |
src |
) |
throw () |
Blends another pixel onto this one.
This takes into account the opacity of the pixel being overlaid, and blends it accordingly.
| forcedinline void PixelARGB::blend |
( |
const PixelAlpha & |
src |
) |
throw () |
Blends another pixel onto this one.
This takes into account the opacity of the pixel being overlaid, and blends it accordingly.
| forcedinline void PixelARGB::blend |
( |
const PixelRGB & |
src |
) |
throw () |
Blends another pixel onto this one.
This takes into account the opacity of the pixel being overlaid, and blends it accordingly.
template<class Pixel >
| forcedinline void PixelARGB::blend |
( |
const Pixel & |
src, |
|
|
uint32 |
extraAlpha | |
|
) |
| | throw () |
Blends another pixel onto this one, applying an extra multiplier to its opacity.
The opacity of the pixel being overlaid is scaled by the extraAlpha factor before being used, so this can blend semi-transparently from a PixelRGB argument.
template<class Pixel >
| forcedinline void PixelARGB::tween |
( |
const Pixel & |
src, |
|
|
const uint32 |
amount | |
|
) |
| | throw () |
Blends another pixel with this one, creating a colour that is somewhere between the two, as specified by the amount.
template<class Pixel >
| forcedinline void PixelARGB::set |
( |
const Pixel & |
src |
) |
throw () |
Copies another pixel colour over this one.
This doesn't blend it - this colour is simply replaced by the other one.
| forcedinline void PixelARGB::setAlpha |
( |
const uint8 |
newAlpha |
) |
throw () |
Replaces the colour's alpha value with another one.
| forcedinline void PixelARGB::multiplyAlpha |
( |
int |
multiplier |
) |
throw () |
Multiplies the colour's alpha value with another one.
| forcedinline void PixelARGB::multiplyAlpha |
( |
const float |
multiplier |
) |
throw () |
Sets the pixel's colour from individual components.
| forcedinline void PixelARGB::premultiply |
( |
|
) |
throw () |
Premultiplies the pixel's RGB values by its alpha.
| forcedinline void PixelARGB::unpremultiply |
( |
|
) |
throw () |
Unpremultiplies the pixel's RGB values.
References jmin().
| forcedinline void PixelARGB::desaturate |
( |
|
) |
throw () |
Member Data Documentation
The documentation for this class was generated from the following file: