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OpenGLContext Member List
This is the complete list of members for
OpenGLContext
, including all inherited members.
areShadersAvailable
() const
OpenGLContext
attachTo
(Component &component)
OpenGLContext
copyTexture
(const Rectangle< int > &targetClipArea, const Rectangle< int > &anchorPosAndTextureSize, int contextWidth, int contextHeight)
OpenGLContext
deactivateCurrentContext
()
OpenGLContext
[static]
detach
()
OpenGLContext
extensions
OpenGLContext
getAssociatedObject
(const char *name) const
OpenGLContext
getCurrentContext
()
OpenGLContext
[static]
getFrameBufferID
() const noexcept
OpenGLContext
getHeight
() const noexcept
OpenGLContext
getRawContext
() const noexcept
OpenGLContext
getSwapInterval
() const
OpenGLContext
getTargetComponent
() const noexcept
OpenGLContext
getWidth
() const noexcept
OpenGLContext
isActive
() const noexcept
OpenGLContext
isAttached
() const noexcept
OpenGLContext
makeActive
() const noexcept
OpenGLContext
OpenGLContext
()
OpenGLContext
setAssociatedObject
(const char *name, ReferenceCountedObject *newObject)
OpenGLContext
setComponentPaintingEnabled
(bool shouldPaintComponent) noexcept
OpenGLContext
setNativeSharedContext
(void *nativeContextToShareWith) noexcept
OpenGLContext
setPixelFormat
(const OpenGLPixelFormat &preferredPixelFormat) noexcept
OpenGLContext
setRenderer
(OpenGLRenderer *rendererToUse) noexcept
OpenGLContext
setSwapInterval
(int numFramesPerSwap)
OpenGLContext
swapBuffers
()
OpenGLContext
triggerRepaint
()
OpenGLContext
~OpenGLContext
()
OpenGLContext
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