LowLevelGraphicsContext Member List

This is the complete list of members for LowLevelGraphicsContext, including all inherited members.
addTransform(const AffineTransform &transform)=0LowLevelGraphicsContext [pure virtual]
beginTransparencyLayer(float opacity)=0LowLevelGraphicsContext [pure virtual]
clipRegionIntersects(const Rectangle< int > &r)=0LowLevelGraphicsContext [pure virtual]
clipToImageAlpha(const Image &sourceImage, const AffineTransform &transform)=0LowLevelGraphicsContext [pure virtual]
clipToPath(const Path &path, const AffineTransform &transform)=0LowLevelGraphicsContext [pure virtual]
clipToRectangle(const Rectangle< int > &r)=0LowLevelGraphicsContext [pure virtual]
clipToRectangleList(const RectangleList &clipRegion)=0LowLevelGraphicsContext [pure virtual]
drawGlyph(int glyphNumber, const AffineTransform &transform)=0LowLevelGraphicsContext [pure virtual]
drawHorizontalLine(int y, float left, float right)=0LowLevelGraphicsContext [pure virtual]
drawImage(const Image &sourceImage, const AffineTransform &transform, bool fillEntireClipAsTiles)=0LowLevelGraphicsContext [pure virtual]
drawLine(const Line< float > &line)=0LowLevelGraphicsContext [pure virtual]
drawVerticalLine(int x, float top, float bottom)=0LowLevelGraphicsContext [pure virtual]
endTransparencyLayer()=0LowLevelGraphicsContext [pure virtual]
excludeClipRectangle(const Rectangle< int > &r)=0LowLevelGraphicsContext [pure virtual]
fillPath(const Path &path, const AffineTransform &transform)=0LowLevelGraphicsContext [pure virtual]
fillRect(const Rectangle< int > &r, bool replaceExistingContents)=0LowLevelGraphicsContext [pure virtual]
getClipBounds() const =0LowLevelGraphicsContext [pure virtual]
getFont()=0LowLevelGraphicsContext [pure virtual]
getScaleFactor()=0LowLevelGraphicsContext [pure virtual]
isClipEmpty() const =0LowLevelGraphicsContext [pure virtual]
isVectorDevice() const =0LowLevelGraphicsContext [pure virtual]
LowLevelGraphicsContext()LowLevelGraphicsContext [protected]
restoreState()=0LowLevelGraphicsContext [pure virtual]
saveState()=0LowLevelGraphicsContext [pure virtual]
setFill(const FillType &fillType)=0LowLevelGraphicsContext [pure virtual]
setFont(const Font &newFont)=0LowLevelGraphicsContext [pure virtual]
setInterpolationQuality(Graphics::ResamplingQuality quality)=0LowLevelGraphicsContext [pure virtual]
setOpacity(float newOpacity)=0LowLevelGraphicsContext [pure virtual]
setOrigin(int x, int y)=0LowLevelGraphicsContext [pure virtual]
~LowLevelGraphicsContext()LowLevelGraphicsContext [virtual]
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