Public Types | Public Member Functions | Protected Member Functions

FileBasedDocument Class Reference

A class to take care of the logic involved with the loading/saving of some kind of document. More...

Inherits ChangeBroadcaster.

List of all members.

Public Types

enum  SaveResult { savedOk = 0, userCancelledSave, failedToWriteToFile }
 

A set of possible outcomes of one of the save() methods.

More...

Public Member Functions

 FileBasedDocument (const String &fileExtension, const String &fileWildCard, const String &openFileDialogTitle, const String &saveFileDialogTitle)
 Creates a FileBasedDocument.
virtual ~FileBasedDocument ()
 Destructor.
bool hasChangedSinceSaved () const
 Returns true if the changed() method has been called since the file was last saved or loaded.
virtual void changed ()
 Called to indicate that the document has changed and needs saving.
void setChangedFlag (bool hasChanged)
 Sets the state of the 'changed' flag.
bool loadFrom (const File &fileToLoadFrom, bool showMessageOnFailure)
 Tries to open a file.
bool loadFromUserSpecifiedFile (bool showMessageOnFailure)
 Asks the user for a file and tries to load it.
SaveResult save (bool askUserForFileIfNotSpecified, bool showMessageOnFailure)
 Tries to save the document to the last file it was saved or loaded from.
SaveResult saveIfNeededAndUserAgrees ()
 If the file needs saving, it'll ask the user if that's what they want to do, and save it if they say yes.
SaveResult saveAs (const File &newFile, bool warnAboutOverwritingExistingFiles, bool askUserForFileIfNotSpecified, bool showMessageOnFailure)
 Tries to save the document to a specified file.
SaveResult saveAsInteractive (bool warnAboutOverwritingExistingFiles)
 Prompts the user for a filename and tries to save to it.
const FilegetFile () const
 Returns the file that this document was last successfully saved or loaded from.
void setFile (const File &newFile)
 Sets the file that this document thinks it was loaded from.

Protected Member Functions

virtual const String getDocumentTitle ()=0
 Overload this to return the title of the document.
virtual const String loadDocument (const File &file)=0
 This method should try to load your document from the given file.
virtual const String saveDocument (const File &file)=0
 This method should try to write your document to the given file.
virtual const File getLastDocumentOpened ()=0
 This is used for dialog boxes to make them open at the last folder you were using.
virtual void setLastDocumentOpened (const File &file)=0
 This is used for dialog boxes to make them open at the last folder you were using.

Detailed Description

A class to take care of the logic involved with the loading/saving of some kind of document.

There's quite a lot of tedious logic involved in writing all the load/save/save-as functions you need for documents that get saved to a file, so this class attempts to abstract most of the boring stuff.

Your subclass should just implement all the pure virtual methods, and you can then use the higher-level public methods to do the load/save dialogs, to warn the user about overwriting files, etc.

The document object keeps track of whether it has changed since it was last saved or loaded, so when you change something, call its changed() method. This will set a flag so it knows it needs saving, and will also broadcast a change message using the ChangeBroadcaster base class.

See also:
ChangeBroadcaster

Member Enumeration Documentation

A set of possible outcomes of one of the save() methods.

Enumerator:
savedOk 

indicates that a file was saved successfully.

userCancelledSave 

indicates that the user aborted the save operation.

failedToWriteToFile 

indicates that it tried to write to a file but this failed.


Constructor & Destructor Documentation

FileBasedDocument::FileBasedDocument ( const String fileExtension,
const String fileWildCard,
const String openFileDialogTitle,
const String saveFileDialogTitle 
)

Creates a FileBasedDocument.

Parameters:
fileExtensionthe extension to use when loading/saving files, e.g. ".doc"
fileWildCardthe wildcard to use in file dialogs, e.g. "*.doc"
openFileDialogTitlethe title to show on an open-file dialog, e.g. "Choose a file to open.."
saveFileDialogTitlethe title to show on an save-file dialog, e.g. "Choose a file to save as.."
virtual FileBasedDocument::~FileBasedDocument (  ) [virtual]

Destructor.


Member Function Documentation

bool FileBasedDocument::hasChangedSinceSaved (  ) const

Returns true if the changed() method has been called since the file was last saved or loaded.

See also:
resetChangedFlag, changed
virtual void FileBasedDocument::changed (  ) [virtual]

Called to indicate that the document has changed and needs saving.

This method will also trigger a change message to be sent out using the ChangeBroadcaster base class.

After calling the method, the hasChangedSinceSaved() method will return true, until it is reset either by saving to a file or using the resetChangedFlag() method.

See also:
hasChangedSinceSaved, resetChangedFlag
void FileBasedDocument::setChangedFlag ( bool  hasChanged )

Sets the state of the 'changed' flag.

The 'changed' flag is set to true when the changed() method is called - use this method to reset it or to set it without also broadcasting a change message.

See also:
changed, hasChangedSinceSaved
bool FileBasedDocument::loadFrom ( const File fileToLoadFrom,
bool  showMessageOnFailure 
)

Tries to open a file.

If the file opens correctly, the document's file (see the getFile() method) is set to this new one; if it fails, the document's file is left unchanged, and optionally a message box is shown telling the user there was an error.

Returns:
true if the new file loaded successfully
See also:
loadDocument, loadFromUserSpecifiedFile
bool FileBasedDocument::loadFromUserSpecifiedFile ( bool  showMessageOnFailure )

Asks the user for a file and tries to load it.

This will pop up a dialog box using the title, file extension and wildcard specified in the document's constructor, and asks the user for a file. If they pick one, the loadFrom() method is used to try to load it, optionally showing a message if it fails.

Returns:
true if a file was loaded; false if the user cancelled or if they picked a file which failed to load correctly
See also:
loadFrom
SaveResult FileBasedDocument::save ( bool  askUserForFileIfNotSpecified,
bool  showMessageOnFailure 
)

Tries to save the document to the last file it was saved or loaded from.

This will always try to write to the file, even if the document isn't flagged as having changed.

Parameters:
askUserForFileIfNotSpecifiedif there's no file currently specified and this is true, it will prompt the user to pick a file, as if saveAsInteractive() was called.
showMessageOnFailureif true it will show a warning message when if the save operation fails
See also:
saveIfNeededAndUserAgrees, saveAs, saveAsInteractive
SaveResult FileBasedDocument::saveIfNeededAndUserAgrees (  )

If the file needs saving, it'll ask the user if that's what they want to do, and save it if they say yes.

If you've got a document open and want to close it (e.g. to quit the app), this is the method to call.

If the document doesn't need saving it'll return the value savedOk so you can go ahead and delete the document.

If it does need saving it'll prompt the user, and if they say "discard changes" it'll return savedOk, so again, you can safely delete the document.

If the user clicks "cancel", it'll return userCancelledSave, so if you can abort the close-document operation.

And if they click "save changes", it'll try to save and either return savedOk, or failedToWriteToFile if there was a problem.

See also:
save, saveAs, saveAsInteractive
SaveResult FileBasedDocument::saveAs ( const File newFile,
bool  warnAboutOverwritingExistingFiles,
bool  askUserForFileIfNotSpecified,
bool  showMessageOnFailure 
)

Tries to save the document to a specified file.

If this succeeds, it'll also change the document's internal file (as returned by the getFile() method). If it fails, the file will be left unchanged.

Parameters:
newFilethe file to try to write to
warnAboutOverwritingExistingFilesif true and the file exists, it'll ask the user first if they want to overwrite it
askUserForFileIfNotSpecifiedif the file is non-existent and this is true, it'll use the saveAsInteractive() method to ask the user for a filename
showMessageOnFailureif true and the write operation fails, it'll show a message box to warn the user
See also:
saveIfNeededAndUserAgrees, save, saveAsInteractive
SaveResult FileBasedDocument::saveAsInteractive ( bool  warnAboutOverwritingExistingFiles )

Prompts the user for a filename and tries to save to it.

This will pop up a dialog box using the title, file extension and wildcard specified in the document's constructor, and asks the user for a file. If they pick one, the saveAs() method is used to try to save to this file.

Parameters:
warnAboutOverwritingExistingFilesif true and the file exists, it'll ask the user first if they want to overwrite it
See also:
saveIfNeededAndUserAgrees, save, saveAs
const File& FileBasedDocument::getFile (  ) const

Returns the file that this document was last successfully saved or loaded from.

When the document object is created, this will be set to File::nonexistent.

It is changed when one of the load or save methods is used, or when setFile() is used to explicitly set it.

void FileBasedDocument::setFile ( const File newFile )

Sets the file that this document thinks it was loaded from.

This won't actually load anything - it just changes the file stored internally.

See also:
getFile
virtual const String FileBasedDocument::getDocumentTitle (  ) [protected, pure virtual]

Overload this to return the title of the document.

This is used in message boxes, filenames and file choosers, so it should be something sensible.

virtual const String FileBasedDocument::loadDocument ( const File file ) [protected, pure virtual]

This method should try to load your document from the given file.

If it fails, it should return an error message. If it succeeds, it should return an empty string.

virtual const String FileBasedDocument::saveDocument ( const File file ) [protected, pure virtual]

This method should try to write your document to the given file.

If it fails, it should return an error message. If it succeeds, it should return an empty string.

virtual const File FileBasedDocument::getLastDocumentOpened (  ) [protected, pure virtual]

This is used for dialog boxes to make them open at the last folder you were using.

getLastDocumentOpened() and setLastDocumentOpened() are used to store the last document that was used - you might want to store this value in a static variable, or even in your application's properties. It should be a global setting rather than a property of this object.

This method works very well in conjunction with a RecentlyOpenedFilesList object to manage your recent-files list.

As a default value, it's ok to return File::nonexistent, and the document object will use a sensible one instead.

See also:
RecentlyOpenedFilesList
virtual void FileBasedDocument::setLastDocumentOpened ( const File file ) [protected, pure virtual]

This is used for dialog boxes to make them open at the last folder you were using.

getLastDocumentOpened() and setLastDocumentOpened() are used to store the last document that was used - you might want to store this value in a static variable, or even in your application's properties. It should be a global setting rather than a property of this object.

This method works very well in conjunction with a RecentlyOpenedFilesList object to manage your recent-files list.

See also:
RecentlyOpenedFilesList

The documentation for this class was generated from the following file:
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