This class is used to wrap an AudioFormatReader and only read from a subsection of the file. More...
Inherits AudioFormatReader.
Public Member Functions | |
| AudioSubsectionReader (AudioFormatReader *sourceReader, int64 subsectionStartSample, int64 subsectionLength, bool deleteSourceWhenDeleted) | |
| Creates a AudioSubsectionReader for a given data source. | |
| ~AudioSubsectionReader () | |
| Destructor. | |
| bool | readSamples (int **destSamples, int numDestChannels, int startOffsetInDestBuffer, int64 startSampleInFile, int numSamples) |
| Subclasses must implement this method to perform the low-level read operation. | |
| void | readMaxLevels (int64 startSample, int64 numSamples, float &lowestLeft, float &highestLeft, float &lowestRight, float &highestRight) |
| Finds the highest and lowest sample levels from a section of the audio stream. | |
This class is used to wrap an AudioFormatReader and only read from a subsection of the file.
So if you have a reader which can read a 1000 sample file, you could wrap it in one of these to only access, e.g. samples 100 to 200, and any samples outside that will come back as 0. Accessing sample 0 from this reader will actually read the first sample from the other's subsection, which might be at a non-zero position.
| AudioSubsectionReader::AudioSubsectionReader | ( | AudioFormatReader * | sourceReader, | |
| int64 | subsectionStartSample, | |||
| int64 | subsectionLength, | |||
| bool | deleteSourceWhenDeleted | |||
| ) |
Creates a AudioSubsectionReader for a given data source.
| sourceReader | the source reader from which we'll be taking data | |
| subsectionStartSample | the sample within the source reader which will be mapped onto sample 0 for this reader. | |
| subsectionLength | the number of samples from the source that will make up the subsection. If this reader is asked for any samples beyond this region, it will return zero. | |
| deleteSourceWhenDeleted | if true, the sourceReader object will be deleted when this object is deleted. |
| AudioSubsectionReader::~AudioSubsectionReader | ( | ) |
Destructor.
| bool AudioSubsectionReader::readSamples | ( | int ** | destSamples, | |
| int | numDestChannels, | |||
| int | startOffsetInDestBuffer, | |||
| int64 | startSampleInFile, | |||
| int | numSamples | |||
| ) | [virtual] |
Subclasses must implement this method to perform the low-level read operation.
Callers should use read() instead of calling this directly.
| destSamples | the array of destination buffers to fill. Some of these pointers may be null | |
| numDestChannels | the number of items in the destSamples array. This value is guaranteed not to be greater than the number of channels that this reader object contains | |
| startOffsetInDestBuffer | the number of samples from the start of the dest data at which to begin writing | |
| startSampleInFile | the number of samples into the source data at which to begin reading. This value is guaranteed to be >= 0. | |
| numSamples | the number of samples to read |
Implements AudioFormatReader.
| void AudioSubsectionReader::readMaxLevels | ( | int64 | startSample, | |
| int64 | numSamples, | |||
| float & | lowestLeft, | |||
| float & | highestLeft, | |||
| float & | lowestRight, | |||
| float & | highestRight | |||
| ) | [virtual] |
Finds the highest and lowest sample levels from a section of the audio stream.
This will read a block of samples from the stream, and measure the highest and lowest sample levels from the channels in that section, returning these as normalised floating-point levels.
| startSample | the offset into the audio stream to start reading from. It's ok for this to be beyond the start or end of the stream. | |
| numSamples | how many samples to read | |
| lowestLeft | on return, this is the lowest absolute sample from the left channel | |
| highestLeft | on return, this is the highest absolute sample from the left channel | |
| lowestRight | on return, this is the lowest absolute sample from the right channel (if there is one) | |
| highestRight | on return, this is the highest absolute sample from the right channel (if there is one) |
Reimplemented from AudioFormatReader.
1.6.3