Inheritance diagram for AudioDeviceSelectorComponent:

Very easy to use - just create one of these and show it to the user.
Public Member Functions | |
| AudioDeviceSelectorComponent (AudioDeviceManager &deviceManager, const int minAudioInputChannels, const int maxAudioInputChannels, const int minAudioOutputChannels, const int maxAudioOutputChannels, const bool showMidiInputOptions, const bool showMidiOutputSelector) | |
| Creates the component. | |
| ~AudioDeviceSelectorComponent () | |
| Destructor. | |
| void | resized () |
| void | comboBoxChanged (ComboBox *) |
| void | buttonClicked (Button *) |
| void | changeListenerCallback (void *) |
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Creates the component. If your app needs only output channels, you might ask for a maximum of 0 input channels, and the component won't display any options for choosing the input channels. And likewise if you're doing an input-only app.
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Destructor.
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For internal use only.
Reimplemented from Component. |
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For internal use only.
Implements ComboBoxListener. |
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For internal use only.
Implements ButtonListener. |
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For internal use only.
Implements ChangeListener. |