AffineTransform Member List

This is the complete list of members for AffineTransform, including all inherited members.
AffineTransform() noexceptAffineTransform
AffineTransform(const AffineTransform &other) noexceptAffineTransform
AffineTransform(float mat00, float mat01, float mat02, float mat10, float mat11, float mat12) noexceptAffineTransform
followedBy(const AffineTransform &other) const noexceptAffineTransform
fromTargetPoints(float x00, float y00, float x10, float y10, float x01, float y01) noexceptAffineTransform [static]
fromTargetPoints(float sourceX1, float sourceY1, float targetX1, float targetY1, float sourceX2, float sourceY2, float targetX2, float targetY2, float sourceX3, float sourceY3, float targetX3, float targetY3) noexceptAffineTransform [static]
getScaleFactor() const noexceptAffineTransform
getTranslationX() const noexceptAffineTransform
getTranslationY() const noexceptAffineTransform
identityAffineTransform [static]
inverted() const noexceptAffineTransform
isIdentity() const noexceptAffineTransform
isOnlyTranslation() const noexceptAffineTransform
isSingularity() const noexceptAffineTransform
mat00AffineTransform
mat01AffineTransform
mat02AffineTransform
mat10AffineTransform
mat11AffineTransform
mat12AffineTransform
operator!=(const AffineTransform &other) const noexceptAffineTransform
operator=(const AffineTransform &other) noexceptAffineTransform
operator==(const AffineTransform &other) const noexceptAffineTransform
rotated(float angleInRadians) const noexceptAffineTransform
rotated(float angleInRadians, float pivotX, float pivotY) const noexceptAffineTransform
rotation(float angleInRadians) noexceptAffineTransform [static]
rotation(float angleInRadians, float pivotX, float pivotY) noexceptAffineTransform [static]
scale(float factorX, float factorY) noexceptAffineTransform [static]
scale(float factorX, float factorY, float pivotX, float pivotY) noexceptAffineTransform [static]
scaled(float factorX, float factorY) const noexceptAffineTransform
scaled(float factorX, float factorY, float pivotX, float pivotY) const noexceptAffineTransform
shear(float shearX, float shearY) noexceptAffineTransform [static]
sheared(float shearX, float shearY) const noexceptAffineTransform
transformPoint(ValueType &x, ValueType &y) const noexceptAffineTransform
transformPoints(ValueType &x1, ValueType &y1, ValueType &x2, ValueType &y2) const noexceptAffineTransform
transformPoints(ValueType &x1, ValueType &y1, ValueType &x2, ValueType &y2, ValueType &x3, ValueType &y3) const noexceptAffineTransform
translated(float deltaX, float deltaY) const noexceptAffineTransform
translation(float deltaX, float deltaY) noexceptAffineTransform [static]
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