Classes | Public Types | Public Member Functions | Protected Member Functions

Slider Class Reference

A slider control for changing a value. More...

Inherits Component, SettableTooltipClient, AsyncUpdater, Label::Listener, and Value::Listener.

List of all members.

Classes

class  Listener
 A class for receiving callbacks from a Slider. More...

Public Types

enum  SliderStyle {
  LinearHorizontal, LinearVertical, LinearBar, Rotary,
  RotaryHorizontalDrag, RotaryVerticalDrag, IncDecButtons, TwoValueHorizontal,
  TwoValueVertical, ThreeValueHorizontal, ThreeValueVertical
}
 

The types of slider available.

More...
enum  IncDecButtonMode { incDecButtonsNotDraggable, incDecButtonsDraggable_AutoDirection, incDecButtonsDraggable_Horizontal, incDecButtonsDraggable_Vertical }
 

Used by setIncDecButtonsMode().

More...
enum  TextEntryBoxPosition {
  NoTextBox, TextBoxLeft, TextBoxRight, TextBoxAbove,
  TextBoxBelow
}
 

The position of the slider's text-entry box.

More...
enum  ColourIds {
  backgroundColourId = 0x1001200, thumbColourId = 0x1001300, trackColourId = 0x1001310, rotarySliderFillColourId = 0x1001311,
  rotarySliderOutlineColourId = 0x1001312, textBoxTextColourId = 0x1001400, textBoxBackgroundColourId = 0x1001500, textBoxHighlightColourId = 0x1001600,
  textBoxOutlineColourId = 0x1001700
}
 

A set of colour IDs to use to change the colour of various aspects of the slider.

More...

Public Member Functions

 Slider (const String &componentName=String::empty)
 Creates a slider.
 ~Slider ()
 Destructor.
void setSliderStyle (SliderStyle newStyle)
 Changes the type of slider interface being used.
SliderStyle getSliderStyle () const noexcept
 Returns the slider's current style.
void setRotaryParameters (float startAngleRadians, float endAngleRadians, bool stopAtEnd)
 Changes the properties of a rotary slider.
void setMouseDragSensitivity (int distanceForFullScaleDrag)
 Sets the distance the mouse has to move to drag the slider across the full extent of its range.
int getMouseDragSensitivity () const noexcept
 Returns the current sensitivity value set by setMouseDragSensitivity().
void setVelocityBasedMode (bool isVelocityBased)
 Changes the way the the mouse is used when dragging the slider.
bool getVelocityBasedMode () const noexcept
 Returns true if velocity-based mode is active.
void setVelocityModeParameters (double sensitivity=1.0, int threshold=1, double offset=0.0, bool userCanPressKeyToSwapMode=true)
 Changes aspects of the scaling used when in velocity-sensitive mode.
double getVelocitySensitivity () const noexcept
 Returns the velocity sensitivity setting.
int getVelocityThreshold () const noexcept
 Returns the velocity threshold setting.
double getVelocityOffset () const noexcept
 Returns the velocity offset setting.
bool getVelocityModeIsSwappable () const noexcept
 Returns the velocity user key setting.
void setSkewFactor (double factor)
 Sets up a skew factor to alter the way values are distributed.
void setSkewFactorFromMidPoint (double sliderValueToShowAtMidPoint)
 Sets up a skew factor to alter the way values are distributed.
double getSkewFactor () const noexcept
 Returns the current skew factor.
void setIncDecButtonsMode (IncDecButtonMode mode)
 When the style is IncDecButtons, this lets you turn on a mode where the mouse can be dragged on the buttons to drag the values.
void setTextBoxStyle (TextEntryBoxPosition newPosition, bool isReadOnly, int textEntryBoxWidth, int textEntryBoxHeight)
 Changes the location and properties of the text-entry box.
const TextEntryBoxPosition getTextBoxPosition () const noexcept
 Returns the status of the text-box.
int getTextBoxWidth () const noexcept
 Returns the width used for the text-box.
int getTextBoxHeight () const noexcept
 Returns the height used for the text-box.
void setTextBoxIsEditable (bool shouldBeEditable)
 Makes the text-box editable.
bool isTextBoxEditable () const
 Returns true if the text-box is read-only.
void showTextBox ()
 If the text-box is editable, this will give it the focus so that the user can type directly into it.
void hideTextBox (bool discardCurrentEditorContents)
 If the text-box currently has focus and is being edited, this resets it and takes keyboard focus away from it.
void setValue (double newValue, bool sendUpdateMessage=true, bool sendMessageSynchronously=false)
 Changes the slider's current value.
double getValue () const
 Returns the slider's current value.
ValuegetValueObject ()
 Returns the Value object that represents the slider's current position.
void setRange (double newMinimum, double newMaximum, double newInterval=0)
 Sets the limits that the slider's value can take.
double getMaximum () const
 Returns the current maximum value.
double getMinimum () const
 Returns the current minimum value.
double getInterval () const
 Returns the current step-size for values.
double getMinValue () const
 For a slider with two or three thumbs, this returns the lower of its values.
ValuegetMinValueObject () noexcept
 For a slider with two or three thumbs, this returns the lower of its values.
void setMinValue (double newValue, bool sendUpdateMessage=true, bool sendMessageSynchronously=false, bool allowNudgingOfOtherValues=false)
 For a slider with two or three thumbs, this sets the lower of its values.
double getMaxValue () const
 For a slider with two or three thumbs, this returns the higher of its values.
ValuegetMaxValueObject () noexcept
 For a slider with two or three thumbs, this returns the higher of its values.
void setMaxValue (double newValue, bool sendUpdateMessage=true, bool sendMessageSynchronously=false, bool allowNudgingOfOtherValues=false)
 For a slider with two or three thumbs, this sets the lower of its values.
void setMinAndMaxValues (double newMinValue, double newMaxValue, bool sendUpdateMessage=true, bool sendMessageSynchronously=false)
 For a slider with two or three thumbs, this sets the minimum and maximum thumb positions.
void addListener (Listener *listener)
 Adds a listener to be called when this slider's value changes.
void removeListener (Listener *listener)
 Removes a previously-registered listener.
void setDoubleClickReturnValue (bool isDoubleClickEnabled, double valueToSetOnDoubleClick)
 This lets you choose whether double-clicking moves the slider to a given position.
double getDoubleClickReturnValue (bool &isEnabled) const
 Returns the values last set by setDoubleClickReturnValue() method.
void setChangeNotificationOnlyOnRelease (bool onlyNotifyOnRelease)
 Tells the slider whether to keep sending change messages while the user is dragging the slider.
void setSliderSnapsToMousePosition (bool shouldSnapToMouse)
 This lets you change whether the slider thumb jumps to the mouse position when you click.
void setPopupDisplayEnabled (bool isEnabled, Component *parentComponentToUse)
 If enabled, this gives the slider a pop-up bubble which appears while the slider is being dragged.
void setPopupMenuEnabled (bool menuEnabled)
 If this is set to true, then right-clicking on the slider will pop-up a menu to let the user change the way it works.
void setScrollWheelEnabled (bool enabled)
 This can be used to stop the mouse scroll-wheel from moving the slider.
int getThumbBeingDragged () const noexcept
 Returns a number to indicate which thumb is currently being dragged by the mouse.
virtual void startedDragging ()
 Callback to indicate that the user is about to start dragging the slider.
virtual void stoppedDragging ()
 Callback to indicate that the user has just stopped dragging the slider.
virtual void valueChanged ()
 Callback to indicate that the user has just moved the slider.
virtual double getValueFromText (const String &text)
 Subclasses can override this to convert a text string to a value.
virtual const String getTextFromValue (double value)
 Turns the slider's current value into a text string.
void setTextValueSuffix (const String &suffix)
 Sets a suffix to append to the end of the numeric value when it's displayed as a string.
String getTextValueSuffix () const
 Returns the suffix that was set by setTextValueSuffix().
virtual double proportionOfLengthToValue (double proportion)
 Allows a user-defined mapping of distance along the slider to its value.
virtual double valueToProportionOfLength (double value)
 Allows a user-defined mapping of value to the position of the slider along its length.
float getPositionOfValue (double value)
 Returns the X or Y coordinate of a value along the slider's length.
virtual double snapValue (double attemptedValue, bool userIsDragging)
 This can be overridden to allow the slider to snap to user-definable values.
void updateText ()
 This can be called to force the text box to update its contents.
bool isHorizontal () const
 True if the slider moves horizontally.
bool isVertical () const
 True if the slider moves vertically.

Protected Member Functions

void labelTextChanged (Label *)
 Called when a Label's text has changed.
void paint (Graphics &g)
 Components can override this method to draw their content.
void resized ()
 Called when this component's size has been changed.
void mouseDown (const MouseEvent &e)
 Called when a mouse button is pressed while it's over this component.
void mouseUp (const MouseEvent &e)
 Called when a mouse button is released.
void mouseDrag (const MouseEvent &e)
 Called when the mouse is moved while a button is held down.
void mouseDoubleClick (const MouseEvent &e)
 Called when a mouse button has been double-clicked in this component.
void mouseWheelMove (const MouseEvent &e, float wheelIncrementX, float wheelIncrementY)
 Called when the mouse-wheel is moved.
void modifierKeysChanged (const ModifierKeys &modifiers)
 Called when a modifier key is pressed or released.
void buttonClicked (Button *button)
void lookAndFeelChanged ()
 Called to let the component react to a change in the look-and-feel setting.
void enablementChanged ()
 Callback to indicate that this component has been enabled or disabled.
void focusOfChildComponentChanged (FocusChangeType cause)
 Called to indicate that one of this component's children has been focused or unfocused.
void handleAsyncUpdate ()
 Called back to do whatever your class needs to do.
void colourChanged ()
 This method is called when a colour is changed by the setColour() method.
void valueChanged (Value &value)
 Called when a Value object is changed.
int getNumDecimalPlacesToDisplay () const noexcept
 Returns the best number of decimal places to use when displaying numbers.

Detailed Description

A slider control for changing a value.

The slider can be horizontal, vertical, or rotary, and can optionally have a text-box inside it to show an editable display of the current value.

To use it, create a Slider object and use the setSliderStyle() method to set up the type you want. To set up the text-entry box, use setTextBoxStyle().

To define the values that it can be set to, see the setRange() and setValue() methods.

There are also lots of custom tweaks you can do by subclassing and overriding some of the virtual methods, such as changing the scaling, changing the format of the text display, custom ways of limiting the values, etc.

You can register Slider::Listener objects with a slider, and they'll be called when the value changes.

See also:
Slider::Listener

Member Enumeration Documentation

The types of slider available.

See also:
setSliderStyle, setRotaryParameters
Enumerator:
LinearHorizontal 

A traditional horizontal slider.

LinearVertical 

A traditional vertical slider.

LinearBar 

A horizontal bar slider with the text label drawn on top of it.

Rotary 

A rotary control that you move by dragging the mouse in a circular motion, like a knob.

See also:
setRotaryParameters
RotaryHorizontalDrag 

A rotary control that you move by dragging the mouse left-to-right.

See also:
setRotaryParameters
RotaryVerticalDrag 

A rotary control that you move by dragging the mouse up-and-down.

See also:
setRotaryParameters
IncDecButtons 

A pair of buttons that increment or decrement the slider's value by the increment set in setRange().

TwoValueHorizontal 

A horizontal slider that has two thumbs instead of one, so it can show a minimum and maximum value.

See also:
setMinValue, setMaxValue
TwoValueVertical 

A vertical slider that has two thumbs instead of one, so it can show a minimum and maximum value.

See also:
setMinValue, setMaxValue
ThreeValueHorizontal 

A horizontal slider that has three thumbs instead of one, so it can show a minimum and maximum value, with the current value being somewhere between them.

See also:
setMinValue, setMaxValue
ThreeValueVertical 

A vertical slider that has three thumbs instead of one, so it can show a minimum and maximum value, with the current value being somewhere between them.

See also:
setMinValue, setMaxValue

Used by setIncDecButtonsMode().

Enumerator:
incDecButtonsNotDraggable 
incDecButtonsDraggable_AutoDirection 
incDecButtonsDraggable_Horizontal 
incDecButtonsDraggable_Vertical 

The position of the slider's text-entry box.

See also:
setTextBoxStyle
Enumerator:
NoTextBox 

Doesn't display a text box.

TextBoxLeft 

Puts the text box to the left of the slider, vertically centred.

TextBoxRight 

Puts the text box to the right of the slider, vertically centred.

TextBoxAbove 

Puts the text box above the slider, horizontally centred.

TextBoxBelow 

Puts the text box below the slider, horizontally centred.

A set of colour IDs to use to change the colour of various aspects of the slider.

These constants can be used either via the Component::setColour(), or LookAndFeel::setColour() methods.

See also:
Component::setColour, Component::findColour, LookAndFeel::setColour, LookAndFeel::findColour
Enumerator:
backgroundColourId 

A colour to use to fill the slider's background.

thumbColourId 

The colour to draw the thumb with.

It's up to the look and feel class how this is used.

trackColourId 

The colour to draw the groove that the thumb moves along.

rotarySliderFillColourId 

For rotary sliders, this colour fills the outer curve.

rotarySliderOutlineColourId 

For rotary sliders, this colour is used to draw the outer curve's outline.

textBoxTextColourId 

The colour for the text in the text-editor box used for editing the value.

textBoxBackgroundColourId 

The background colour for the text-editor box.

textBoxHighlightColourId 

The text highlight colour for the text-editor box.

textBoxOutlineColourId 

The colour to use for a border around the text-editor box.


Constructor & Destructor Documentation

Slider::Slider ( const String componentName = String::empty ) [explicit]

Creates a slider.

When created, you'll need to set up the slider's style and range with setSliderStyle(), setRange(), etc.

Slider::~Slider (  )

Destructor.


Member Function Documentation

void Slider::setSliderStyle ( SliderStyle  newStyle )

Changes the type of slider interface being used.

Parameters:
newStylethe type of interface
See also:
setRotaryParameters, setVelocityBasedMode,
SliderStyle Slider::getSliderStyle (  ) const

Returns the slider's current style.

See also:
setSliderStyle
void Slider::setRotaryParameters ( float  startAngleRadians,
float  endAngleRadians,
bool  stopAtEnd 
)

Changes the properties of a rotary slider.

Parameters:
startAngleRadiansthe angle (in radians, clockwise from the top) at which the slider's minimum value is represented
endAngleRadiansthe angle (in radians, clockwise from the top) at which the slider's maximum value is represented. This must be greater than startAngleRadians
stopAtEndif true, then when the slider is dragged around past the minimum or maximum, it'll stop there; if false, it'll wrap back to the opposite value
void Slider::setMouseDragSensitivity ( int  distanceForFullScaleDrag )

Sets the distance the mouse has to move to drag the slider across the full extent of its range.

This only applies when in modes like RotaryHorizontalDrag, where it's using relative mouse movements to adjust the slider.

int Slider::getMouseDragSensitivity (  ) const

Returns the current sensitivity value set by setMouseDragSensitivity().

void Slider::setVelocityBasedMode ( bool  isVelocityBased )

Changes the way the the mouse is used when dragging the slider.

If true, this will turn on velocity-sensitive dragging, so that the faster the mouse moves, the bigger the movement to the slider. This helps when making accurate adjustments if the slider's range is quite large.

If false, the slider will just try to snap to wherever the mouse is.

bool Slider::getVelocityBasedMode (  ) const

Returns true if velocity-based mode is active.

See also:
setVelocityBasedMode
void Slider::setVelocityModeParameters ( double  sensitivity = 1.0,
int  threshold = 1,
double  offset = 0.0,
bool  userCanPressKeyToSwapMode = true 
)

Changes aspects of the scaling used when in velocity-sensitive mode.

These apply when you've used setVelocityBasedMode() to turn on velocity mode, or if you're holding down ctrl.

Parameters:
sensitivityhigher values than 1.0 increase the range of acceleration used
thresholdthe minimum number of pixels that the mouse needs to move for it to be treated as a movement
offsetvalues greater than 0.0 increase the minimum speed that will be used when the threshold is reached
userCanPressKeyToSwapModeif true, then the user can hold down the ctrl or command key to toggle velocity-sensitive mode
double Slider::getVelocitySensitivity (  ) const

Returns the velocity sensitivity setting.

See also:
setVelocityModeParameters
int Slider::getVelocityThreshold (  ) const

Returns the velocity threshold setting.

See also:
setVelocityModeParameters
double Slider::getVelocityOffset (  ) const

Returns the velocity offset setting.

See also:
setVelocityModeParameters
bool Slider::getVelocityModeIsSwappable (  ) const

Returns the velocity user key setting.

See also:
setVelocityModeParameters
void Slider::setSkewFactor ( double  factor )

Sets up a skew factor to alter the way values are distributed.

You may want to use a range of values on the slider where more accuracy is required towards one end of the range, so this will logarithmically spread the values across the length of the slider.

If the factor is < 1.0, the lower end of the range will fill more of the slider's length; if the factor is > 1.0, the upper end of the range will be expanded instead. A factor of 1.0 doesn't skew it at all.

To set the skew position by using a mid-point, use the setSkewFactorFromMidPoint() method instead.

See also:
getSkewFactor, setSkewFactorFromMidPoint
void Slider::setSkewFactorFromMidPoint ( double  sliderValueToShowAtMidPoint )

Sets up a skew factor to alter the way values are distributed.

This allows you to specify the slider value that should appear in the centre of the slider's visible range.

See also:
setSkewFactor, getSkewFactor
double Slider::getSkewFactor (  ) const

Returns the current skew factor.

See setSkewFactor for more info.

See also:
setSkewFactor, setSkewFactorFromMidPoint
void Slider::setIncDecButtonsMode ( IncDecButtonMode  mode )

When the style is IncDecButtons, this lets you turn on a mode where the mouse can be dragged on the buttons to drag the values.

By default this is turned off. When enabled, clicking on the buttons still works them as normal, but by holding down the mouse on a button and dragging it a little distance, it flips into a mode where the value can be dragged. The drag direction can either be set explicitly to be vertical or horizontal, or can be set to incDecButtonsDraggable_AutoDirection so that it depends on whether the buttons are side-by-side or above each other.

void Slider::setTextBoxStyle ( TextEntryBoxPosition  newPosition,
bool  isReadOnly,
int  textEntryBoxWidth,
int  textEntryBoxHeight 
)

Changes the location and properties of the text-entry box.

Parameters:
newPositionwhere it should go (or NoTextBox to not have one at all)
isReadOnlyif true, it's a read-only display
textEntryBoxWidththe width of the text-box in pixels. Make sure this leaves enough room for the slider as well!
textEntryBoxHeightthe height of the text-box in pixels. Make sure this leaves enough room for the slider as well!
See also:
setTextBoxIsEditable, getValueFromText, getTextFromValue
const TextEntryBoxPosition Slider::getTextBoxPosition (  ) const

Returns the status of the text-box.

See also:
setTextBoxStyle
int Slider::getTextBoxWidth (  ) const

Returns the width used for the text-box.

See also:
setTextBoxStyle
int Slider::getTextBoxHeight (  ) const

Returns the height used for the text-box.

See also:
setTextBoxStyle
void Slider::setTextBoxIsEditable ( bool  shouldBeEditable )

Makes the text-box editable.

By default this is true, and the user can enter values into the textbox, but it can be turned off if that's not suitable.

See also:
setTextBoxStyle, getValueFromText, getTextFromValue
bool Slider::isTextBoxEditable (  ) const

Returns true if the text-box is read-only.

See also:
setTextBoxStyle
void Slider::showTextBox (  )

If the text-box is editable, this will give it the focus so that the user can type directly into it.

This is basically the effect as the user clicking on it.

void Slider::hideTextBox ( bool  discardCurrentEditorContents )

If the text-box currently has focus and is being edited, this resets it and takes keyboard focus away from it.

Parameters:
discardCurrentEditorContentsif true, the slider's value will be left unchanged; if false, the current contents of the text editor will be used to set the slider position before it is hidden.
void Slider::setValue ( double  newValue,
bool  sendUpdateMessage = true,
bool  sendMessageSynchronously = false 
)

Changes the slider's current value.

This will trigger a callback to Slider::Listener::sliderValueChanged() for any listeners that are registered, and will synchronously call the valueChanged() method in case subclasses want to handle it.

Parameters:
newValuethe new value to set - this will be restricted by the minimum and maximum range, and will be snapped to the nearest interval if one has been set
sendUpdateMessageif false, a change to the value will not trigger a call to any Slider::Listeners or the valueChanged() method
sendMessageSynchronouslyif true, then a call to the Slider::Listeners will be made synchronously; if false, it will be asynchronous
double Slider::getValue (  ) const

Returns the slider's current value.

Value& Slider::getValueObject (  )

Returns the Value object that represents the slider's current position.

You can use this Value object to connect the slider's position to external values or setters, either by taking a copy of the Value, or by using Value::referTo() to make it point to your own Value object.

See also:
Value, getMaxValue, getMinValueObject
void Slider::setRange ( double  newMinimum,
double  newMaximum,
double  newInterval = 0 
)

Sets the limits that the slider's value can take.

Parameters:
newMinimumthe lowest value allowed
newMaximumthe highest value allowed
newIntervalthe steps in which the value is allowed to increase - if this is not zero, the value will always be (newMinimum + (newInterval * an integer)).
double Slider::getMaximum (  ) const

Returns the current maximum value.

See also:
setRange
double Slider::getMinimum (  ) const

Returns the current minimum value.

See also:
setRange
double Slider::getInterval (  ) const

Returns the current step-size for values.

See also:
setRange
double Slider::getMinValue (  ) const

For a slider with two or three thumbs, this returns the lower of its values.

For a two-value slider, the values are controlled with getMinValue() and getMaxValue(). A slider with three values also uses the normal getValue() and setValue() methods to control the middle value.

See also:
setMinValue, getMaxValue, TwoValueHorizontal, TwoValueVertical, ThreeValueHorizontal, ThreeValueVertical
Value& Slider::getMinValueObject (  )

For a slider with two or three thumbs, this returns the lower of its values.

You can use this Value object to connect the slider's position to external values or setters, either by taking a copy of the Value, or by using Value::referTo() to make it point to your own Value object.

See also:
Value, getMinValue, getMaxValueObject
void Slider::setMinValue ( double  newValue,
bool  sendUpdateMessage = true,
bool  sendMessageSynchronously = false,
bool  allowNudgingOfOtherValues = false 
)

For a slider with two or three thumbs, this sets the lower of its values.

This will trigger a callback to Slider::Listener::sliderValueChanged() for any listeners that are registered, and will synchronously call the valueChanged() method in case subclasses want to handle it.

Parameters:
newValuethe new value to set - this will be restricted by the minimum and maximum range, and will be snapped to the nearest interval if one has been set.
sendUpdateMessageif false, a change to the value will not trigger a call to any Slider::Listeners or the valueChanged() method
sendMessageSynchronouslyif true, then a call to the Slider::Listeners will be made synchronously; if false, it will be asynchronous
allowNudgingOfOtherValuesif false, this value will be restricted to being below the max value (in a two-value slider) or the mid value (in a three-value slider). If false, then if this value goes beyond those values, it will push them along with it.
See also:
getMinValue, setMaxValue, setValue
double Slider::getMaxValue (  ) const

For a slider with two or three thumbs, this returns the higher of its values.

For a two-value slider, the values are controlled with getMinValue() and getMaxValue(). A slider with three values also uses the normal getValue() and setValue() methods to control the middle value.

See also:
getMinValue, TwoValueHorizontal, TwoValueVertical, ThreeValueHorizontal, ThreeValueVertical
Value& Slider::getMaxValueObject (  )

For a slider with two or three thumbs, this returns the higher of its values.

You can use this Value object to connect the slider's position to external values or setters, either by taking a copy of the Value, or by using Value::referTo() to make it point to your own Value object.

See also:
Value, getMaxValue, getMinValueObject
void Slider::setMaxValue ( double  newValue,
bool  sendUpdateMessage = true,
bool  sendMessageSynchronously = false,
bool  allowNudgingOfOtherValues = false 
)

For a slider with two or three thumbs, this sets the lower of its values.

This will trigger a callback to Slider::Listener::sliderValueChanged() for any listeners that are registered, and will synchronously call the valueChanged() method in case subclasses want to handle it.

Parameters:
newValuethe new value to set - this will be restricted by the minimum and maximum range, and will be snapped to the nearest interval if one has been set.
sendUpdateMessageif false, a change to the value will not trigger a call to any Slider::Listeners or the valueChanged() method
sendMessageSynchronouslyif true, then a call to the Slider::Listeners will be made synchronously; if false, it will be asynchronous
allowNudgingOfOtherValuesif false, this value will be restricted to being above the min value (in a two-value slider) or the mid value (in a three-value slider). If false, then if this value goes beyond those values, it will push them along with it.
See also:
getMaxValue, setMinValue, setValue
void Slider::setMinAndMaxValues ( double  newMinValue,
double  newMaxValue,
bool  sendUpdateMessage = true,
bool  sendMessageSynchronously = false 
)

For a slider with two or three thumbs, this sets the minimum and maximum thumb positions.

This will trigger a callback to Slider::Listener::sliderValueChanged() for any listeners that are registered, and will synchronously call the valueChanged() method in case subclasses want to handle it.

Parameters:
newMinValuethe new minimum value to set - this will be snapped to the nearest interval if one has been set.
newMaxValuethe new minimum value to set - this will be snapped to the nearest interval if one has been set.
sendUpdateMessageif false, a change to the value will not trigger a call to any Slider::Listeners or the valueChanged() method
sendMessageSynchronouslyif true, then a call to the Slider::Listeners will be made synchronously; if false, it will be asynchronous
See also:
setMaxValue, setMinValue, setValue
void Slider::addListener ( Listener listener )

Adds a listener to be called when this slider's value changes.

void Slider::removeListener ( Listener listener )

Removes a previously-registered listener.

void Slider::setDoubleClickReturnValue ( bool  isDoubleClickEnabled,
double  valueToSetOnDoubleClick 
)

This lets you choose whether double-clicking moves the slider to a given position.

By default this is turned off, but it's handy if you want a double-click to act as a quick way of resetting a slider. Just pass in the value you want it to go to when double-clicked.

See also:
getDoubleClickReturnValue
double Slider::getDoubleClickReturnValue ( bool &  isEnabled ) const

Returns the values last set by setDoubleClickReturnValue() method.

Sets isEnabled to true if double-click is enabled, and returns the value that was set.

See also:
setDoubleClickReturnValue
void Slider::setChangeNotificationOnlyOnRelease ( bool  onlyNotifyOnRelease )

Tells the slider whether to keep sending change messages while the user is dragging the slider.

If set to true, a change message will only be sent when the user has dragged the slider and let go. If set to false (the default), then messages will be continuously sent as they drag it while the mouse button is still held down.

void Slider::setSliderSnapsToMousePosition ( bool  shouldSnapToMouse )

This lets you change whether the slider thumb jumps to the mouse position when you click.

By default, this is true. If it's false, then the slider moves with relative motion when you drag it.

This only applies to linear bars, and won't affect two- or three- value sliders.

void Slider::setPopupDisplayEnabled ( bool  isEnabled,
Component parentComponentToUse 
)

If enabled, this gives the slider a pop-up bubble which appears while the slider is being dragged.

This can be handy if your slider doesn't have a text-box, so that users can see the value just when they're changing it.

If you pass a component as the parentComponentToUse parameter, the pop-up bubble will be added as a child of that component when it's needed. If you pass 0, the pop-up will be placed on the desktop instead (note that it's a transparent window, so if you're using an OS that can't do transparent windows you'll have to add it to a parent component instead).

void Slider::setPopupMenuEnabled ( bool  menuEnabled )

If this is set to true, then right-clicking on the slider will pop-up a menu to let the user change the way it works.

By default this is turned off, but when turned on, the menu will include things like velocity sensitivity, and for rotary sliders, whether they use a linear or rotary mouse-drag to move them.

void Slider::setScrollWheelEnabled ( bool  enabled )

This can be used to stop the mouse scroll-wheel from moving the slider.

By default it's enabled.

int Slider::getThumbBeingDragged (  ) const

Returns a number to indicate which thumb is currently being dragged by the mouse.

This will return 0 for the main thumb, 1 for the minimum-value thumb, 2 for the maximum-value thumb, or -1 if none is currently down.

virtual void Slider::startedDragging (  ) [virtual]

Callback to indicate that the user is about to start dragging the slider.

See also:
Slider::Listener::sliderDragStarted
virtual void Slider::stoppedDragging (  ) [virtual]

Callback to indicate that the user has just stopped dragging the slider.

See also:
Slider::Listener::sliderDragEnded
virtual void Slider::valueChanged (  ) [virtual]

Callback to indicate that the user has just moved the slider.

See also:
Slider::Listener::sliderValueChanged
virtual double Slider::getValueFromText ( const String text ) [virtual]

Subclasses can override this to convert a text string to a value.

When the user enters something into the text-entry box, this method is called to convert it to a value.

The default routine just tries to convert it to a double.

See also:
getTextFromValue
virtual const String Slider::getTextFromValue ( double  value ) [virtual]

Turns the slider's current value into a text string.

Subclasses can override this to customise the formatting of the text-entry box.

The default implementation just turns the value into a string, using a number of decimal places based on the range interval. If a suffix string has been set using setTextValueSuffix(), this will be appended to the text.

See also:
getValueFromText
void Slider::setTextValueSuffix ( const String suffix )

Sets a suffix to append to the end of the numeric value when it's displayed as a string.

This is used by the default implementation of getTextFromValue(), and is just appended to the numeric value. For more advanced formatting, you can override getTextFromValue() and do something else.

String Slider::getTextValueSuffix (  ) const

Returns the suffix that was set by setTextValueSuffix().

virtual double Slider::proportionOfLengthToValue ( double  proportion ) [virtual]

Allows a user-defined mapping of distance along the slider to its value.

The default implementation for this performs the skewing operation that can be set up in the setSkewFactor() method. Override it if you need some kind of custom mapping instead, but make sure you also implement the inverse function in valueToProportionOfLength().

Parameters:
proportiona value 0 to 1.0, indicating a distance along the slider
Returns:
the slider value that is represented by this position
See also:
valueToProportionOfLength
virtual double Slider::valueToProportionOfLength ( double  value ) [virtual]

Allows a user-defined mapping of value to the position of the slider along its length.

The default implementation for this performs the skewing operation that can be set up in the setSkewFactor() method. Override it if you need some kind of custom mapping instead, but make sure you also implement the inverse function in proportionOfLengthToValue().

Parameters:
valuea valid slider value, between the range of values specified in setRange()
Returns:
a value 0 to 1.0 indicating the distance along the slider that represents this value
See also:
proportionOfLengthToValue
float Slider::getPositionOfValue ( double  value )

Returns the X or Y coordinate of a value along the slider's length.

If the slider is horizontal, this will be the X coordinate of the given value, relative to the left of the slider. If it's vertical, then this will be the Y coordinate, relative to the top of the slider.

If the slider is rotary, this will throw an assertion and return 0. If the value is out-of-range, it will be constrained to the length of the slider.

virtual double Slider::snapValue ( double  attemptedValue,
bool  userIsDragging 
) [virtual]

This can be overridden to allow the slider to snap to user-definable values.

If overridden, it will be called when the user tries to move the slider to a given position, and allows a subclass to sanity-check this value, possibly returning a different value to use instead.

Parameters:
attemptedValuethe value the user is trying to enter
userIsDraggingtrue if the user is dragging with the mouse; false if they are entering the value using the text box
Returns:
the value to use instead
void Slider::updateText (  )

This can be called to force the text box to update its contents.

(Not normally needed, as this is done automatically).

bool Slider::isHorizontal (  ) const

True if the slider moves horizontally.

bool Slider::isVertical (  ) const

True if the slider moves vertically.

void Slider::labelTextChanged ( Label labelThatHasChanged ) [protected, virtual]

Called when a Label's text has changed.

Implements Label::Listener.

void Slider::paint ( Graphics g ) [protected, virtual]

Components can override this method to draw their content.

The paint() method gets called when a region of a component needs redrawing, either because the component's repaint() method has been called, or because something has happened on the screen that means a section of a window needs to be redrawn.

Any child components will draw themselves over whatever this method draws. If you need to paint over the top of your child components, you can also implement the paintOverChildren() method to do this.

If you want to cause a component to redraw itself, this is done asynchronously - calling the repaint() method marks a region of the component as "dirty", and the paint() method will automatically be called sometime later, by the message thread, to paint any bits that need refreshing. In Juce (and almost all modern UI frameworks), you never redraw something synchronously.

You should never need to call this method directly - to take a snapshot of the component you could use createComponentSnapshot() or paintEntireComponent().

Parameters:
gthe graphics context that must be used to do the drawing operations.
See also:
repaint, paintOverChildren, Graphics

Reimplemented from Component.

void Slider::resized (  ) [protected, virtual]

Called when this component's size has been changed.

A component can implement this method to do things such as laying out its child components when its width or height changes.

The method is called synchronously as a result of the setBounds or setSize methods, so repeatedly changing a components size will repeatedly call its resized method (unlike things like repainting, where multiple calls to repaint are coalesced together).

If the component is a top-level window on the desktop, its size could also be changed by operating-system factors beyond the application's control.

See also:
moved, setSize

Reimplemented from Component.

void Slider::mouseDown ( const MouseEvent e ) [protected, virtual]

Called when a mouse button is pressed while it's over this component.

The MouseEvent object passed in contains lots of methods for finding out which button was pressed, as well as which modifier keys (e.g. shift, ctrl) were held down at the time.

Once a button is held down, the mouseDrag method will be called when the mouse moves, until the button is released.

Parameters:
edetails about the position and status of the mouse event
See also:
mouseUp, mouseDrag, mouseDoubleClick, contains

Reimplemented from Component.

void Slider::mouseUp ( const MouseEvent e ) [protected, virtual]

Called when a mouse button is released.

A mouseUp callback is sent to the component in which a button was pressed even if the mouse is actually over a different component when the button is released.

The MouseEvent object passed in contains lots of methods for finding out which buttons were down just before they were released.

Parameters:
edetails about the position and status of the mouse event
See also:
mouseDown, mouseDrag, mouseDoubleClick, contains

Reimplemented from Component.

void Slider::mouseDrag ( const MouseEvent e ) [protected, virtual]

Called when the mouse is moved while a button is held down.

When a mouse button is pressed inside a component, that component receives mouseDrag callbacks each time the mouse moves, even if the mouse strays outside the component's bounds.

If you want to be able to drag things off the edge of a component and have the component scroll when you get to the edges, the beginDragAutoRepeat() method might be useful.

Parameters:
edetails about the position and status of the mouse event
See also:
mouseDown, mouseUp, mouseMove, contains, beginDragAutoRepeat

Reimplemented from Component.

void Slider::mouseDoubleClick ( const MouseEvent e ) [protected, virtual]

Called when a mouse button has been double-clicked in this component.

The MouseEvent object passed in contains lots of methods for finding out which button was pressed, as well as which modifier keys (e.g. shift, ctrl) were held down at the time.

For altering the time limit used to detect double-clicks, see MouseEvent::setDoubleClickTimeout.

Parameters:
edetails about the position and status of the mouse event
See also:
mouseDown, mouseUp, MouseEvent::setDoubleClickTimeout, MouseEvent::getDoubleClickTimeout

Reimplemented from Component.

void Slider::mouseWheelMove ( const MouseEvent e,
float  wheelIncrementX,
float  wheelIncrementY 
) [protected, virtual]

Called when the mouse-wheel is moved.

This callback is sent to the component that the mouse is over when the wheel is moved.

If not overridden, the component will forward this message to its parent, so that parent components can collect mouse-wheel messages that happen to child components which aren't interested in them.

Parameters:
edetails about the position and status of the mouse event
wheelIncrementXthe speed and direction of the horizontal scroll-wheel - a positive value means the wheel has been pushed to the right, negative means it was pushed to the left
wheelIncrementYthe speed and direction of the vertical scroll-wheel - a positive value means the wheel has been pushed upwards, negative means it was pushed downwards

Reimplemented from Component.

void Slider::modifierKeysChanged ( const ModifierKeys modifiers ) [protected, virtual]

Called when a modifier key is pressed or released.

Whenever the shift, control, alt or command keys are pressed or released, this method will be called on the component that currently has the keyboard focus. Remember that a component will only be given the focus if its setWantsKeyboardFocus() method has been used to enable this.

The default implementation of this method actually calls its parent's modifierKeysChanged method, so that focused components which aren't interested in this will give their parents a chance to act on the event instead.

See also:
keyStateChanged, ModifierKeys

Reimplemented from Component.

void Slider::buttonClicked ( Button button ) [protected]
void Slider::lookAndFeelChanged (  ) [protected, virtual]

Called to let the component react to a change in the look-and-feel setting.

When the look-and-feel is changed for a component, this will be called in all its child components, recursively.

It can also be triggered manually by the sendLookAndFeelChange() method, in case an application uses a LookAndFeel class that might have changed internally.

See also:
sendLookAndFeelChange, getLookAndFeel

Reimplemented from Component.

void Slider::enablementChanged (  ) [protected, virtual]

Callback to indicate that this component has been enabled or disabled.

This can be triggered by one of the component's parent components being enabled or disabled, as well as changes to the component itself.

The default implementation of this method does nothing; your class may wish to repaint itself or something when this happens.

See also:
setEnabled, isEnabled

Reimplemented from Component.

void Slider::focusOfChildComponentChanged ( FocusChangeType  cause ) [protected, virtual]

Called to indicate that one of this component's children has been focused or unfocused.

Essentially this means that the return value of a call to hasKeyboardFocus (true) has changed. It happens when focus moves from one of this component's children (at any depth) to a component that isn't contained in this one, (or vice-versa).

See also:
focusGained, setWantsKeyboardFocus, getCurrentlyFocusedComponent, hasKeyboardFocus

Reimplemented from Component.

void Slider::handleAsyncUpdate (  ) [protected, virtual]

Called back to do whatever your class needs to do.

This method is called by the message thread at the next convenient time after the triggerAsyncUpdate() method has been called.

Implements AsyncUpdater.

void Slider::colourChanged (  ) [protected, virtual]

This method is called when a colour is changed by the setColour() method.

See also:
setColour, findColour

Reimplemented from Component.

void Slider::valueChanged ( Value value ) [protected, virtual]

Called when a Value object is changed.

Note that the Value object passed as a parameter may not be exactly the same object that you registered the listener with - it might be a copy that refers to the same underlying ValueSource. To find out, you can call Value::refersToSameSourceAs().

Implements Value::Listener.

int Slider::getNumDecimalPlacesToDisplay (  ) const [protected]

Returns the best number of decimal places to use when displaying numbers.

This is calculated from the slider's interval setting.


The documentation for this class was generated from the following file:
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