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Public Member Functions
MemoryOutputStream Class Reference

Writes data to an internal memory buffer, which grows as required. More...

Inherits OutputStream.

List of all members.

Public Member Functions

 MemoryOutputStream (size_t initialSize=256)
 Creates an empty memory stream ready for writing into.
 MemoryOutputStream (MemoryBlock &memoryBlockToWriteTo, bool appendToExistingBlockContent)
 Creates a memory stream for writing into into a pre-existing MemoryBlock object.
 ~MemoryOutputStream ()
 Destructor.
const void * getData () const noexcept
 Returns a pointer to the data that has been written to the stream.
size_t getDataSize () const noexcept
 Returns the number of bytes of data that have been written to the stream.
void reset () noexcept
 Resets the stream, clearing any data that has been written to it so far.
void preallocate (size_t bytesToPreallocate)
 Increases the internal storage capacity to be able to contain at least the specified amount of data without needing to be resized.
String toUTF8 () const
 Returns a String created from the (UTF8) data that has been written to the stream.
String toString () const
 Attempts to detect the encoding of the data and convert it to a string.
MemoryBlock getMemoryBlock () const
 Returns a copy of the stream's data as a memory block.
void flush ()
 If the stream is writing to a user-supplied MemoryBlock, this will trim any excess capacity off the block, so that its length matches the amount of actual data that has been written so far.
bool write (const void *buffer, int howMany)
 Writes a block of data to the stream.
int64 getPosition ()
 Returns the stream's current position.
bool setPosition (int64 newPosition)
 Tries to move the stream's output position.
int writeFromInputStream (InputStream &source, int64 maxNumBytesToWrite)
 Reads data from an input stream and writes it to this stream.
void writeRepeatedByte (uint8 byte, int numTimesToRepeat)
 Writes a byte to the output stream a given number of times.

Detailed Description

Writes data to an internal memory buffer, which grows as required.

The data that was written into the stream can then be accessed later as a contiguous block of memory.


Constructor & Destructor Documentation

MemoryOutputStream::MemoryOutputStream ( size_t  initialSize = 256)

Creates an empty memory stream ready for writing into.

Parameters:
initialSizethe intial amount of capacity to allocate for writing into
MemoryOutputStream::MemoryOutputStream ( MemoryBlock memoryBlockToWriteTo,
bool  appendToExistingBlockContent 
)

Creates a memory stream for writing into into a pre-existing MemoryBlock object.

Note that the destination block will always be larger than the amount of data that has been written to the stream, because the MemoryOutputStream keeps some spare capactity at its end. To trim the block's size down to fit the actual data, call flush(), or delete the MemoryOutputStream.

Parameters:
memoryBlockToWriteTothe block into which new data will be written.
appendToExistingBlockContentif this is true, the contents of the block will be kept, and new data will be appended to it. If false, the block will be cleared before use

Destructor.

This will free any data that was written to it.


Member Function Documentation

const void* MemoryOutputStream::getData ( ) const

Returns a pointer to the data that has been written to the stream.

See also:
getDataSize

Returns the number of bytes of data that have been written to the stream.

See also:
getData

Resets the stream, clearing any data that has been written to it so far.

void MemoryOutputStream::preallocate ( size_t  bytesToPreallocate)

Increases the internal storage capacity to be able to contain at least the specified amount of data without needing to be resized.

Returns a String created from the (UTF8) data that has been written to the stream.

Attempts to detect the encoding of the data and convert it to a string.

See also:
String::createStringFromData

Returns a copy of the stream's data as a memory block.

void MemoryOutputStream::flush ( ) [virtual]

If the stream is writing to a user-supplied MemoryBlock, this will trim any excess capacity off the block, so that its length matches the amount of actual data that has been written so far.

Implements OutputStream.

bool MemoryOutputStream::write ( const void *  dataToWrite,
int  numberOfBytes 
) [virtual]

Writes a block of data to the stream.

When creating a subclass of OutputStream, this is the only write method that needs to be overloaded - the base class has methods for writing other types of data which use this to do the work.

Parameters:
dataToWritethe target buffer to receive the data. This must not be null.
numberOfBytesthe number of bytes to write. This must not be negative.
Returns:
false if the write operation fails for some reason

Implements OutputStream.

Returns the stream's current position.

See also:
setPosition

Implements OutputStream.

bool MemoryOutputStream::setPosition ( int64  newPosition) [virtual]

Tries to move the stream's output position.

Not all streams will be able to seek to a new position - this will return false if it fails to work.

See also:
getPosition

Implements OutputStream.

int MemoryOutputStream::writeFromInputStream ( InputStream source,
int64  maxNumBytesToWrite 
) [virtual]

Reads data from an input stream and writes it to this stream.

Parameters:
sourcethe stream to read from
maxNumBytesToWritethe number of bytes to read from the stream (if this is less than zero, it will keep reading until the input is exhausted)

Reimplemented from OutputStream.

void MemoryOutputStream::writeRepeatedByte ( uint8  byte,
int  numTimesToRepeat 
) [virtual]

Writes a byte to the output stream a given number of times.

Reimplemented from OutputStream.


The documentation for this class was generated from the following file: