Represents one of the nodes, or processors, in an AudioProcessorGraph. More...
Inherits ReferenceCountedObject.
Public Types | |
| typedef ReferenceCountedObjectPtr < Node > | Ptr |
| A convenient typedef for referring to a pointer to a node object. | |
Public Member Functions | |
| AudioProcessor * | getProcessor () const noexcept |
| The actual processor object that this node represents. | |
Public Attributes | |
| const uint32 | nodeId |
| The ID number assigned to this node. | |
| NamedValueSet | properties |
| A set of user-definable properties that are associated with this node. | |
Represents one of the nodes, or processors, in an AudioProcessorGraph.
To create a node, call AudioProcessorGraph::addNode().
A convenient typedef for referring to a pointer to a node object.
The actual processor object that this node represents.
The ID number assigned to this node.
This is assigned by the graph that owns it, and can't be changed.
A set of user-definable properties that are associated with this node.
This can be used to attach values to the node for whatever purpose seems useful. For example, you might store an x and y position if your application is displaying the nodes on-screen.