Classes | Public Member Functions | Static Public Member Functions | Protected Member Functions

AudioIODeviceType Class Reference

Represents a type of audio driver, such as DirectSound, ASIO, CoreAudio, etc. More...

List of all members.

Classes

class  Listener
 A class for receiving events when audio devices are inserted or removed. More...

Public Member Functions

const StringgetTypeName () const noexcept
 Returns the name of this type of driver that this object manages.
virtual void scanForDevices ()=0
 Refreshes the object's cached list of known devices.
virtual StringArray getDeviceNames (bool wantInputNames=false) const =0
 Returns the list of available devices of this type.
virtual int getDefaultDeviceIndex (bool forInput) const =0
 Returns the name of the default device.
virtual int getIndexOfDevice (AudioIODevice *device, bool asInput) const =0
 Returns the index of a given device in the list of device names.
virtual bool hasSeparateInputsAndOutputs () const =0
 Returns true if two different devices can be used for the input and output.
virtual AudioIODevicecreateDevice (const String &outputDeviceName, const String &inputDeviceName)=0
 Creates one of the devices of this type.
void addListener (Listener *listener)
 Adds a listener that will be called when this type of device is added or removed from the system.
void removeListener (Listener *listener)
 Removes a listener that was previously added with addListener().
virtual ~AudioIODeviceType ()
 Destructor.

Static Public Member Functions

static AudioIODeviceTypecreateAudioIODeviceType_CoreAudio ()
 Creates a CoreAudio device type if it's available on this platform, or returns null.
static AudioIODeviceTypecreateAudioIODeviceType_iOSAudio ()
 Creates an iOS device type if it's available on this platform, or returns null.
static AudioIODeviceTypecreateAudioIODeviceType_WASAPI ()
 Creates a WASAPI device type if it's available on this platform, or returns null.
static AudioIODeviceTypecreateAudioIODeviceType_DirectSound ()
 Creates a DirectSound device type if it's available on this platform, or returns null.
static AudioIODeviceTypecreateAudioIODeviceType_ASIO ()
 Creates an ASIO device type if it's available on this platform, or returns null.
static AudioIODeviceTypecreateAudioIODeviceType_ALSA ()
 Creates an ALSA device type if it's available on this platform, or returns null.
static AudioIODeviceTypecreateAudioIODeviceType_JACK ()
 Creates a JACK device type if it's available on this platform, or returns null.
static AudioIODeviceTypecreateAudioIODeviceType_Android ()
 Creates an Android device type if it's available on this platform, or returns null.

Protected Member Functions

 AudioIODeviceType (const String &typeName)
void callDeviceChangeListeners ()
 Synchronously calls all the registered device list change listeners.

Detailed Description

Represents a type of audio driver, such as DirectSound, ASIO, CoreAudio, etc.

To get a list of available audio driver types, use the AudioDeviceManager::createAudioDeviceTypes() method. Each of the objects returned can then be used to list the available devices of that type. E.g.

    OwnedArray <AudioIODeviceType> types;
    myAudioDeviceManager.createAudioDeviceTypes (types);

    for (int i = 0; i < types.size(); ++i)
    {
        String typeName (types[i]->getTypeName());  // This will be things like "DirectSound", "CoreAudio", etc.

        types[i]->scanForDevices();                 // This must be called before getting the list of devices

        StringArray deviceNames (types[i]->getDeviceNames());  // This will now return a list of available devices of this type

        for (int j = 0; j < deviceNames.size(); ++j)
        {
            AudioIODevice* device = types[i]->createDevice (deviceNames [j]);

            ...
        }
    }

For an easier way of managing audio devices and their settings, have a look at the AudioDeviceManager class.

See also:
AudioIODevice, AudioDeviceManager

Constructor & Destructor Documentation

virtual AudioIODeviceType::~AudioIODeviceType (  ) [virtual]

Destructor.

AudioIODeviceType::AudioIODeviceType ( const String typeName ) [explicit, protected]

Member Function Documentation

const String& AudioIODeviceType::getTypeName (  ) const

Returns the name of this type of driver that this object manages.

This will be something like "DirectSound", "ASIO", "CoreAudio", "ALSA", etc.

virtual void AudioIODeviceType::scanForDevices (  ) [pure virtual]

Refreshes the object's cached list of known devices.

This must be called at least once before calling getDeviceNames() or any of the other device creation methods.

virtual StringArray AudioIODeviceType::getDeviceNames ( bool  wantInputNames = false ) const [pure virtual]

Returns the list of available devices of this type.

The scanForDevices() method must have been called to create this list.

Parameters:
wantInputNamesonly really used by DirectSound where devices are split up into inputs and outputs, this indicates whether to use the input or output name to refer to a pair of devices.
virtual int AudioIODeviceType::getDefaultDeviceIndex ( bool  forInput ) const [pure virtual]

Returns the name of the default device.

This will be one of the names from the getDeviceNames() list.

Parameters:
forInputif true, this means that a default input device should be returned; if false, it should return the default output
virtual int AudioIODeviceType::getIndexOfDevice ( AudioIODevice device,
bool  asInput 
) const [pure virtual]

Returns the index of a given device in the list of device names.

If asInput is true, it shows the index in the inputs list, otherwise it looks for it in the outputs list.

virtual bool AudioIODeviceType::hasSeparateInputsAndOutputs (  ) const [pure virtual]

Returns true if two different devices can be used for the input and output.

virtual AudioIODevice* AudioIODeviceType::createDevice ( const String outputDeviceName,
const String inputDeviceName 
) [pure virtual]

Creates one of the devices of this type.

The deviceName must be one of the strings returned by getDeviceNames(), and scanForDevices() must have been called before this method is used.

void AudioIODeviceType::addListener ( Listener listener )

Adds a listener that will be called when this type of device is added or removed from the system.

void AudioIODeviceType::removeListener ( Listener listener )

Removes a listener that was previously added with addListener().

static AudioIODeviceType* AudioIODeviceType::createAudioIODeviceType_CoreAudio (  ) [static]

Creates a CoreAudio device type if it's available on this platform, or returns null.

static AudioIODeviceType* AudioIODeviceType::createAudioIODeviceType_iOSAudio (  ) [static]

Creates an iOS device type if it's available on this platform, or returns null.

static AudioIODeviceType* AudioIODeviceType::createAudioIODeviceType_WASAPI (  ) [static]

Creates a WASAPI device type if it's available on this platform, or returns null.

static AudioIODeviceType* AudioIODeviceType::createAudioIODeviceType_DirectSound (  ) [static]

Creates a DirectSound device type if it's available on this platform, or returns null.

static AudioIODeviceType* AudioIODeviceType::createAudioIODeviceType_ASIO (  ) [static]

Creates an ASIO device type if it's available on this platform, or returns null.

static AudioIODeviceType* AudioIODeviceType::createAudioIODeviceType_ALSA (  ) [static]

Creates an ALSA device type if it's available on this platform, or returns null.

static AudioIODeviceType* AudioIODeviceType::createAudioIODeviceType_JACK (  ) [static]

Creates a JACK device type if it's available on this platform, or returns null.

static AudioIODeviceType* AudioIODeviceType::createAudioIODeviceType_Android (  ) [static]

Creates an Android device type if it's available on this platform, or returns null.

void AudioIODeviceType::callDeviceChangeListeners (  ) [protected]

Synchronously calls all the registered device list change listeners.


The documentation for this class was generated from the following file:
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